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School enhancing/elemental (wind); Level black mage 6, red mage 5

CASTING

Casting Time 1 standard action

EFFECT

Range touch
Target creature touched
Duration 1 round/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell functions like Gale Spikes, except it deals 3d6 points of wind damage + 1 point per caster level (maximum +15) instead.