Jean has long dark green hair with neat fringes and was tied in a high ponytail at the left side adorned with a yellow flower clip. She wears a short sleeved white bra-top adorned with a single red flower to keep them attached and a blue folded sleeves, a white V long kilt-like skirt with red linings and blue zigzag designs and a small gold flower embedded at the center of her waistline and white heels with a matching straps and a red flower design at the center. She also wears golden accessories on her wrist. Jean wears a green and white sleeveless gi with an extended collar and a gold dragon pin at the left side and was tucked into her black martial arts sash, yellow pants and black flats. Her hairclip is now a simpler yellow clip instead of flowery and wears a black headband on her forehead.
Jean (CR 10)
XP 9,600
Female Hume Dancer 10
NG Medium Humanoid
Init +6; Senses; Perception +12=3
DEFENSE
AC 23, touch 23, flat-footed 17 (+6 AC Bonus, +4 Dex, +1 dodge, +2 deflect); +5 AC while moving at least 10 feet
HP 83 (10d8+30)
Fort +13, Reflex +14, Will +6
Defensive Abilities Defensive Roll (1/day)
OFFENSE
Speed 30 ft.
Melee Unarmed Strike +15/+10 (1d10+6/20 x2)
Range +3 Returning Chakram +15/+10 (1d8+6/x2/30′)
Special Abilities Ki Pool (9 pts), Beguiling Dance (Will save DC 19), Contradance (1/day), Wearying Dance (Will save DC 19), Fan Dance (1/day, DR 10/-)
Limit Breaks Perfect Dance, Trance
TACTICS
During Combat Jean will attack foes fearlessly, preferring to stay in the back and performing battle dances to help her allies or throwing her chakrams at her enemies.
STATISTICS
Str 16, Dex 18, Con 16, Int 10, Wis 10, Cha 18
Base Atk +7/+2; CMB +10; CMD 30
Feats Dodge, Improved Unarmed Strike, Extra Mystic Dance (Healing Waltz), Mobility, Power Attack, Weapon Finesse, Weapon Focus (Unarmed Strike/Chakram)
Skills Acrobatics +17, Escape Artist +17, Perception +13, Perform (Dance) +22, Stealth +17
Languages Common
SQ AC Bonus, Unarmed Strike (1d10), Battle Dance (26 rounds). Fleet (+20 feet), Versatile Dance, Evasion, Ki Powers (Aurablast, Furious Defense, Insightful Wisdom, Ki Metabolism, Sudden Speed), Mystic Dances (Curing Waltz, Curing Waltz II, Curing Waltz III, Divine Waltz, Drain Samba, Healing Waltz), Uncanny Dodge, Dance of the Vexing Snake, Rain of Blows (+2), Dancer’s Strike, Improved Uncanny Dodge, Dance of the Floating Step
Combat Gear +3 Weighted Hand/Footwraps, Chakram (Returning) +3, Belt of Physical Perfection +2, Cloak of Resistance +3, Ring of Protection +2, X-Potion x3, Hi-Potion, Baccus Wine x3; Other Gear Backpack, Bedroll, 1-pint Flask, Trail Rations x3.
