Jean has long dark green hair with neat fringes and was tied in a high ponytail at the left side adorned with a yellow flower clip. She wears a short sleeved white bra-top adorned with a single red flower to keep them attached and a blue folded sleeves, a white V long kilt-like skirt with red linings and blue zigzag designs and a small gold flower embedded at the center of her waistline and white heels with a matching straps and a red flower design at the center. She also wears golden accessories on her wrist. Jean wears a green and white sleeveless gi with an extended collar and a gold dragon pin at the left side and was tucked into her black martial arts sash, yellow pants and black flats. Her hairclip is now a simpler yellow clip instead of flowery and wears a black headband on her forehead.
Jean (CR 15)
XP 51,200
Female Hume Dancer 15
NG Medium Humanoid
Init +8; Senses; Perception +18
DEFENSE
AC 31, touch 31, flat-footed 24 (+11 AC Bonus, +6 Dex, +1 dodge, +3 deflect); +7 AC while moving at least 10 feet
HP 138 (15d8+60)
Fort +17, Reflex +19, Will +9
Defensive Abilities Defensive Roll (1/day)
OFFENSE
Speed 30 ft.
Melee Unarmed Strike +22/+17/+12 (2d6+8/19-20 x2)
Range +5 Returning Chakram +22/+17/+12 (1d8+8/19-20 x2/30′)
Special Abilities Ki Pool (14 pts), Beguiling Dance (Will save DC 24), Contradance (3/day), Wearying Dance (Will save DC 24), Fan Dance (2/day, DR 15/-), Frightful Dance (Will save DC 24), Saberdance (1/day)
Limit Breaks Perfect Dance, Trance
TACTICS
During Combat Jean will attack foes fearlessly, preferring to stay in the back and performing battle dances to help her allies or throwing her chakrams at her enemies.
STATISTICS
Str 16, Dex 22, Con 18, Int 10, Wis 10, Cha 24
Base Atk +11/+6/+1; CMB +14; CMD 40
Feats Dodge, Extra Mystic Dance (Healing Waltz), Extra Mystic Dance (Drain Samba II), Extra Mystic Dance (Healing Waltz II), Improved Unarmed Strike, Improved Critical (Unarmed Strike/Chakram), Power Attack, Weapon Finesse, Weapon Focus (Unarmed Strike/Chakram)
Skills Acrobatics +24, Escape Artist +24, Perception +18, Perform (Dance) +28, Stealth +24
Languages Common
SQ AC Bonus, Unarmed Strike (2d6), Battle Dance (35 rounds). Fleet (+25 feet), Versatile Dance, Evasion, Ki Powers (Aurablast, Diamond Resilience, Diamond Soul, Furious Defense, Insightful Wisdom, Ki Metabolism, Sudden Speed), Mystic Dances (Curing Waltz, Curing Waltz II, Curing Waltz III, Divine Waltz, Divine Waltz II, Drain Samba, Drain Samba II, Haste Samba, Healing Waltz, Healing Waltz II), Uncanny Dodge, Dance of the Vexing Snake, Rain of Blows (+4), Dancer’s Strike, Improved Uncanny Dodge, Dance of the Floating Step, Improved Evasion, Dance of Fury, Dance of the Crushing Python, Leaf on the Wind, Dance of the Springing Tiger
Combat Gear +5 Weighted Hand/Footwraps, Returning Chakram +5, Gloves of Incredible Dexterity +6, Headband of Inspiring Charisma +6, Muscle Belt, Cloak of Resistance +4, Ring of Protection +3, X-Potion x5, Mega Phoenix, Phoenix Down x2, Baccus Wine x3; Other Gear Backpack, Bedroll, 1-pint Flask, Trail Rations x3.
