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Vili wears a teal-colored dress or clothing with a careful attitude. She has long blond hair. tied in a ponytail and green eyes.

Vili D’Armand (CR 10)

XP 9,600
Female Mithra Freelancer 10
NG Medium Humanoid
Init +10; Senses Perception +21, Darkvision (60′), Low-Light Vision

DEFENSE

AC 27, touch 24, flat-footed 13 (+3 Armor, +8 AC bonus, +4 Dex, +2 Deflect)
HP 78 (10d8+30)
Fort +12, Reflex +14, Will +12

OFFENSE

Speed 30 ft.
Range +2 Light Crossbow +13/+8 (1d8+2; 19-20/x2)
Special Abilities Triage (10d6+18; 19/day), Pray (3d6+6)
Limit Breaks Regenerative Aura

TACTICS

During Combat Vili will rarely attack enemies with her crossbow, only doing so if no one is hurt. If allies are hurt, she will heal them with triage. During turns when her crossbow is not needed, she will use Pray and Redirected Healing through her tether to keep her allies topped off.

STATISTICS

Str 10, Dex 18, Con 14, Int 10, Wis 22, Cha 12
Base Atk +7/+2; CMB +7; CMD 29
Feats Improved Initiative, Extra Medical Practice x4
Skills Handle Animal +14, Heal +19, Perception +21, Survival +21
Languages Common, Mithran
SQ AC Bonus, Tether, Redirected Healing, Medical Practice (Careful Healer, Defensive Triage, Healing Boost, First Responder, Emergency Healing, Magical Treatment), Evasion, Uncanny Dodge, Improved Uncanny Dodge, Treatment.
Combat Gear +2 Light Crossbow (40 bolts), Bracers of Armor +3, Headband of Inspired Wisdom +4, Ring of Protection +2, Belt of Incredible Dexterity +2, Cloak of Resistance +3; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50-foot Rope, Torch x2

JP Costs: 3/4 BAB (10 JP), 2 Good Saves [Fort/Reflex] (10 JP), Triage (110 JP), AC Bonus (40 JP), Tether (20 JP), Redirected Healing (10 JP), Medical Practice (20 JP), Pray (40 JP), Evasion (10 JP), Uncanny Dodge (10 JP), Improved Uncanny Dodge (10 JP), Treatment (40 JP)