School enhancing/elemental (wind); Level black mage 6, red mage 5
CASTING
Casting Time 1 standard action
EFFECT
Range touch
Target creature touched
Duration 1 round/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
DESCRIPTION
This spell functions like Gale Spikes, except it deals 3d6 points of wind damage + 1 point per caster level (maximum +15) instead.