Zell is short and has uniquely styled spiky blond hair and blue eyes. He wears a black vest with a red decor along the zipper, a black beater, baggy denim shorts, and black and red tennis shoes. He has a black tribal tattoo on the left side of his face.
Zell Dincht (CR 5)
XP 1,600
Male Hume Monk 5
LG Medium Humanoid
Init +6; Senses Perception +11
DEFENSE
AC 15, touch 15, flat-footed 14 (+4 Dex, +1 dodge)
HP 56 (5d12+20)
Fort +7, Reflex +9, Will +5
OFFENSE
Speed 30 ft.
Melee Unarmed Strike +10 (1d8+4/20 x2)
Special Attacks Flurry of Blows +10/+10 (1d8+4/20 x2)
Special Abilities Ki Pool (8 pts)
Limit Breaks Body of Stone, Flawless Fists
TACTICS
During Combat Zell lets loose on his foes with different blitz techniques for many different situations. Zell likes to stay close to his enemies, but he is fairly cautious in combat.
STATISTICS
Str 14, Dex 18, Con 14, Int 10, Wis 16, Cha 10
Base Atk +5; CMB +7; CMD 21
Feats Combat Reflexes, Dodge, Improved Unarmed Strike, Power Attack, Weapon Finesse
Skills Acrobatics +12, Escape Artist +12, Perception +11, Sense Motive +11, Stealth +12
Languages Common
SQ Bodybuilding, Flurry of Blows, Flying Kick, Martial Arts (1d8), Martial Wisdom, Ascetic, Boost (+3), Style Flexibility (1 feat), Counterstance, Zen, Blitz Technique (Meteor Strike), Monk Talent (Acrobatic Maneuvers, Cyclone).
Combat Gear +1 Weighted Hand/Footwraps, Belt of Incredible Dexterity +2, Cloak of Resistance +1, Baccus Wine, Hi-Potion x2, Strength Drink; Other Gear Backpack, Bedroll, 1-pint Flask, Trail Rations x3.
