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You grant one ally the ability to mark an enemy as the target for the hunt. You lose control of this ally immediately, and they try to attack the prey, gaining a bonus to attack and damage rolls equal to your crystal rank. This effect lasts until the end of combat, or until the target is dead. |
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One ally goes into battle madness. Until the end of combat, the ally attacks enemies indiscriminately, but gains a number of temporary hit points equal to ten times your crystal rank. Additionally, each time this ally kills a target, they gain DR 5/evil, +2 bonus to CMD and saving throws against movement impairing, paralyzing and stunning effects until the end of combat. This bonus stacks up to 5 times. |
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All enemies in a 50 feet radius have to make a Will saving throw. If they fail it, they become enemies to everybody and start attacking targets indiscriminately. |
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All enemies in a 50 feet radius are dealt 2d10 damage per your crystal rank (half fire, half shadow). If after this damage their HP is lower than ten times your crystal rank, they must make a Fortitude saving throw. If they fail that saving throw, they die. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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One ally is ordered to only use one school of magic, but the potency of their spells increases considerably. Caster level and DC of saving throws against this ally’s spells is increased by half your crystal rank. |
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