Price +1 bonus; Aura moderate enhancing/elemental (earth); CL 8th; Weight —
DESCRIPTION
This ability can only be placed on a reach melee weapon, piercing melee weapon, and weapons from the flail weapon group.
When a sticky weapon scores a critical hit against a target, instead of rolling to confirm the critical threat, the wielder can deal normal damage and attempt a steal combat maneuver check against the target of the attack. This combat maneuver doesn’t provoke an attack of opportunity, and the wielder gains a +2 bonus on the combat maneuver check.
CONSTRUCTION REQUIREMENTS
Feats Craft Magic Arms and Armor, Improved Steal; Spells wall climb; Cost +1 bonus