Price +1 bonus; Aura moderate summoning; CL 8th; Weight —
DESCRIPTION
A miserable weapon cuts through the energy resistance of certain foes. Miserable weapons must be crafted with a designated creature type (just like bane weapons), and each time they deal damage to their designated foes, their magic halves the creatures’ natural energy resistances for 1 round.
d% | Designated Foe |
---|---|
01—05 | Aberrations |
06—09 | Animals |
10—16 | Constructs |
17—22 | Dragons |
23—27 | Fey |
28—60 | Humanoids (pick one subtype) |
61—65 | Magical beasts |
66—70 | Monstrous humanoids |
71—72 | Oozes |
73—88 | Outsiders (pick one subtype) |
89—90 | Plants |
91—98 | Undead |
99—100 | Vermin |
CONSTRUCTION REQUIREMENTS
Feats Craft Magic Arms and Armor; Spells Summon Monster I; Cost +1 bonus