School enhancing; Level dark knight 4, paladin 4
CASTING
Casting Time 1 swift action
EFFECT
Range personal
Target weapon touched
Duration 1 round/level
Saving Throw Fortitude partial — see description; Spell Resistance no
DESCRIPTION
You must have a melee weapon in hand to cast this spell.
On a successful melee attack, your weapon resounds with a thunderous clash. The target takes 1d6 points of non-elemental damage. Your weapon is not harmed by this attack.
The target is also staggered for 1 round on a successful attack. A successful Fortitude save negates the staggering effect.
On a successful critical hit, the target is stunned for 1 round and deafened for 1d6 rounds. A successful Fortitude save negates the stunning and deafening effects.
This spell immediately ends if your weapon leaves your hand.
Resounding blow stacks with the thundering weapon property.