School elemental (all)/enfeebling; Level black mage 4, red mage 4
CASTING
Casting Time 1 standard action
EFFECT
Range medium (100 ft. + 10 ft./level)
Area 10-ft.-radius burst
Duration instantaneous and 1 round/3 levels
Saving Throw Will partial; Spell Resistance yes
DESCRIPTION
An imperilra spell is the area of effect version of the imperil spell.
Choose an element (fire, ice, wind, earth, lightning, or water). This spell inflicts the Imperil status and deals 7d6 damage of that element to creatures in the area. This spell can still inflict the status effect on creatures that are immune or absorb the element in question, though it cannot deal damage to them. A successful Will save negates the Imperil status and halves the damage. This spell is of the same type as the chosen element.
This spell cannot be affected by the Elemental Spell feat.