School dark/enfeebling; Level necromancer 4
CASTING
Casting Time 1 standard action
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect ray
Duration instantaneous
Saving Throw none; Spell Resistance yes
DESCRIPTION
You point your finger and fire a black ray of dark energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels (see Special Abilities). Negative levels stack.
Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don’t last long enough to do so.
An undead creature struck by the ray gains 1d4 x 5 temporary hit points for 1 hour.