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School enhancingLevel astrologian 1, black mage 1, druid 1, white mage 1, geomancer 1

CASTING

Casting Time 1 standard action

EFFECT

Range touch
Target creature touched
Duration 24 hours
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between –50 and 140 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.

Endure elements doesn’t provide any protection from fire or ice damage, nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.