School enfeebling/necromancy [death, mind-affecting]; Level necromancer 8
CASTING
Casting Time 1 standard action
EFFECT
Range medium (100 ft. + 10 ft./level)
Target one creature
Duration 1 round/level, can save each round
Saving Throw Fortitude negates (see text); Spell Resistance yes
DESCRIPTION
The target creature falls into a coma (sleep status effect) and starts taking 1d6 Constitution damage every round. The creature can attempt new saving throws every round, and a successful save wakes the creature up and becomes staggered for 1 round.