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Home > Magic > Spells > D >

School dark/cantrip; Level black mage 0, necromancer 0

CASTING

Casting Time 1 standard action

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Effect one missile of shadow
Duration instantaneous
Saving Throw none; Spell Resistance no

DESCRIPTION

You fire a small orb of shadow energy at the target. You must succeed on a ranged touch attack to hit your target. The orb deals 1d3 points of shadow damage.

This cantrip is not potent enough to be able to heal the wounds of creatures that would normally absorb the element. If a creature with shadow absorption is hit by this cantrip they instead just negate the damage.