Table: 0-Level Summoner Spells
Spell Name | Description |
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Alter Food | Alter the properties of food to be delicious or disgusting. |
Alter Object | Make slight alterations to a single object, or create objects, as a party trick. |
Create Water | Creates 2 gallons/level of pure water. |
Dancing Lights | Creates torches or other lights. |
Daze | A single humanoid creature with 4 HD or less loses its next action. |
Detect Magic | Detects all spells and magic items within 60 ft. |
Drench | A sudden downpour soaks a target creature or object. |
Elemental Orb | Orb deals 1d3 elemental damage of chosen type. |
Guidance | +1 on one attack roll, saving throw, or skill check. |
Ignite | Ignites flammable objects. |
Magical Cleaning | Clean a single object of all dirt. |
Magical Hygiene | Clean a creature's body of filth, making them fit for a social gathering. |
Mending | Makes minor repairs on an object. |
Message | Whisper conversation at distance. |
Read Magic | Read magical scrolls. |
Resistance | Subject gains +1 on saving throws. |
Stabilize | Cause a dying creature to stabilize. |
Summon Clothing | You summon a set of clothing. |
Torchlight | Object shines like a torch. |
Table: 1st-Level Summoner Spells
Spell Name | Description |
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Aerospark | Ixion fires a ray of lightning at two different enemy targets, dealing 1d6 lightning damage + 1 damage per level. |
Chocobo Kick | Chocobo kicks a single enemy, dealing 1d4 non-elemental damage per level + Charisma modifier. |
Energy Beam | Valefor fires a beam of energy in a 30-ft.-line, dealing 1d4 non-elemental damage per level. |
Expeditious Construction | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet thick, 3 feet tall, and 10 feet long per 3 caster levels you possess (minimum 10 feet). |
Goblin's Punch | Goblin throws a blast of wind that deals 1d6 wind damage per level (max of 5d6) in a 15-ft.-cone. |
Oil | Makes 10-ft. square or one object or creature slippery. |
Mandragora's Photosynthesis | Mandragora grants your allies Fast Healing 2. |
Moogle Charm | Mogri heals allies for 1d4 damage per level. |
Mount | Summons a yellow chocobo to serve the caster as a mount. |
Sonic Dive | Quetzalli grants your allies to deal an extra 1d6 damage on charging attacks. |
Summon Ammunition | Summons ammo for a container. |
Summon Equipment I | Summons a magical +1 suit of armor, shield, or weapon temporarily. |
Summon Mage's Robes | Grants caster +4 armor bonus +1 per 4 caster levels after 1st. |
Summon Minor Monster | Summon 1d3 Tiny animals. |
Summon Monster I | Summons extra-planar creature to fight for you. |
Unseen Servant | Invisible force obeys your commands. |
Table: 2nd-Level Summoner Spells
Spell Name | Description |
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Anti-Summoning Shield | Within the area of effect, this spell impedes the use of spells of the summoning school and other effects that summon creatures. |
Aquatic Cavalry | Summon hippocampi to serve as mounts. |
Chocobo Stomp | Fat Chocobo falls upon your enemies, dealing 1d6 non-elemental damage per level (max of 5d6) and makes them fall prone. |
Cleansing | Crusader cures allies of Disease and Poison status effects. |
Deathblow | Choco/Mog charges and attacks a single enemy, dealing 5d4 non-elemental damage and inflicts Stun status. |
Fog Cloud | Summons a fog that obscures vision. |
Gird Ally | You summon a magical field around summoned creatures you control that deflects attacks made against them. The targets gain a deflection bonus to their AC equal to 1 + 1 for every 6 caster levels you possess (maximum +4 deflection bonus at 18th level). |
Instant Weapon | You create a masterwork melee weapon sized appropriately for you from opaque force. As a non-elemental effect, it can strike and damage incorporeal creatures. |
Lunatic Voice | Siren inflicts the Silence status upon one enemy. |
Magic Shield | Zona Seeker grants allies a +2 bonus to Saving Throws versus spells. |
Mount, Communal | As mount, but summons up to 6 yellow chocobos and may divide the duration among chocobos summoned. |
Planetarium | Project an image of the night sky based on your current location and the local time, allowing you to observe the heavens and all of its celestial bodies and features. |
Shackle | You summon a set of Small or Medium masterwork restraints into being. |
Summon Avatar | Summons your avatar for a brief duration. |
Summon Chocobo | Summon a chocobo to ride. |
Summon Monster II | Summons extra-planar creature to fight for you. |
Summon Pit | Summons an extradimensional pit. |
Summon Swarm | Summons swarm of bats, rats, or spiders. |
Terra Homing | Madeen sends a blast of holy energy at one enemy, dealing 5d4 holy damage and inflicts Dazzled status. |
1k Needles | Cactuar fires needles for 1d4 points of non-elemental damage per level (max of 10d4), in a 15-ft.-cone. |
Web | Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. |
Table: 3rd-Level Summoner Spells
Spell Name | Description |
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Asura’s Boon | Asura either casts Protect II, Raise, or Cure II on your allies. |
Brotherly Love | Brothers throws a large boulder at your enemies, dealing 1d6 earth damage per level and inflicts Weighted status. |
Constrict | Remora inflicts the Slow status upon one enemy. |
Counter Rockets | Cerberus bestows the Haste status effect on an ally. |
Explode | Bomb explodes, dealing 1d6 fire damage per level and inflicts Burning status. |
Fey Light | Faerie heals your allies for 1d6 damage per level. |
Insect Scouts | Summon vermin to investigate a location or building you can see. |
Life Guard | Kirin blesses your allies with Fast Healing 3. |
Mad Monkeys | Summon a swarm of mischievous monkeys. |
Minor Summoning | Summons a non-magical unattended object of nonliving vegetable matter. |
Secret Coffer | As secret chest, except the coffer is only 1 foot square. |
Summon Carriage | Summons a fine wooden carriage with a team of two light horses. |
Summon Chocobo, Communal | As summon chocobo, but able to summon up to 6 chocobos. |
Summon Driver | Summons a humanoid creature that can drive any vehicle you command it to. |
Summon Equipment II | Summons a magical +2 suit of armor, shield, or weapon temporarily. |
Summon Food and Water | Summons food and water to sustain up to three humanoids or one horse/level. |
Summon Materia I | Summons a common level 1 materia temporarily. |
Summon Monster III | Summons extra-planar creature to fight for you. |
Summon Spiked Pit | As summon pit, but filled with spikes. |
Summon Ghost Wolf | As summon chocobo, except Large quasi-real wolf instead of horse and it radiates fear and can be used in combat. |
Swarm of Fangs | You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube. |
Table: 4th-Level Summoner Spells
Spell Name | Description |
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Breach Blast | Bismarck blasts a line of water, dealing 1d6 water damage per level and inflicts Drenched status. |
Climactic Fear | Cyclops causes enemies to become panicked. |
Diamond Dust | Shiva conjures a blizzard, dealing 1d6 ice damage per level and inflicts Frozen status. |
Dimension Door | Teleports you a short distance. |
Insect Plague | Summons wasp swarms to attack creatures. |
Judgment Bolt | Ramuh conjures lightning, dealing 1d6 lightning damage per level and inflicts Silence status. |
Major Summoning | As minor summoning, but is able to summon objects of mineral nature. |
Petrifying Beak | Cockatrice inflicts Petrify status upon on enemy. |
Planar Ally, Lesser | Exchange services with a 6 HD extraplanar creature. |
Solid Fog | Blocks vision and slows movement. |
Summon Cottage | Summons a sturdy cottage made of material common to the area. |
Summon Deadfall | You summon a large metal cube covered in sharp spikes. |
Summon Monster IV | Summons extra-planar creature to fight for you. |
Summon Stampede | You summon a herd of aurochs or similar herd animal that immediately stampedes in the direction you indicate. |
Tornado Zone | Pandemona conjures a tornado, dealing 1d6 wind damage per level and inflicts Squalled status. |
Wyrmfire | Salamander breathes 1d6 fire damage per level in a 30-ft.-cone, and inflicting Burning status. |
Table: 5th-Level Summoner Spells
Spell Name | Description |
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Alluring Embrace | Lakshmi heals allies for 1d6 damage per level. |
Creeping Doom | Summons swarms of centipedes to attack at your command. |
Gaia’s Wrath | Titan conjures an earthquake, dealing 1d6 earth damage per level and inflicts Weighted status. |
Hellfire | Ifrit conjures a flame storm, dealing 1d6 fire damage per level and inflicts Burning status. |
Malboro's Breath | Malboro breathes out status effects in a 30-ft.-cone. |
Mandragora’s Photosynthesis II | Mandragora grants your allies Fast Healing 3. |
Radiant Breath | Mist Dragon breathes a blast of light, dealing 1d6 holy damage per level and inflicts Dazzled status. |
Release the Hounds | Summon a pack of canines that respond to your commands and act in perfect unison, causing them to function like a swarm. |
Secret Chest | Hides a chest on the Ethereal Plane and can retrieve at will. |
Summon Black Pudding | Summon a black pudding. |
Summon Demiplane, Lesser | Create your own demiplane. |
Summon Equipment III | Summons a magical +3 suit of armor, shield, or weapon temporarily. |
Summon Hungry Pit | As summon pit, but dealing 4d6 damage to those in it as it closes. |
Summon Monster V | Summons extra-planar creature to fight for you. |
Tidal Wave | Leviathan conjures a large wave of water, dealing 1d6 water damage per level and inflicts Drenched status. |
Unicorn Horn | Unicorn cures your allies of most status effects of 4th level or lower. |
Table: 6th-Level Summoner Spells
Spell Name | Description |
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Angel Feathers | Seraph brings back allies from death to 1 hit point. |
Blade Barrier | Summons a curtain of whirling blades of wind. |
Dark Messenger | Diablos causes enemies to lose half of their current hit points. |
Demon Eye | Catoblepas inflicts the Petrify status effect upon your enemies. |
Earthen Wall | Golem bestows Stoneskin and Protect III on allies. |
Ghostly Veil | Phantom causes your allies to become invisible. |
Icy Fog | Fog deals ice damage. |
Oil, Greater | Makes 1 or more 10-ft. squares or one or more objects or creatures slippery. |
Planar Ally | As lesser planar ally, but up to 12 HD. |
Ruby Reflect | Carbuncle grants your allies the Reflect status. |
Summon Feast | Summons a great feast that bestows the effects of Esuna and grants temporary buffs. |
Summon Laborers | This spell summons one humanoid petitioner per caster level. |
Summon Materia II | Summons a common or uncommon level 2 materia temporarily. |
Summon Monster VI | Summons extra-planar creature to fight for you. |
Whispered Wind | Sylph drains an enemy and bestows healing upon allies. |
Table: 7th-Level Summoner Spells
Spell Name | Description |
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Abyssal Maw | Jormungand deals 1d6 earth damage per level and inflicts Petrify status. |
Banishment | Send 2 HD/level of extraplanar creature back to their home planes. |
Cat Rain | Cait Sith inflicts Confuse status upon your enemies. |
Howling Moon | Fenrir grants your allies evasion. |
Mind Flay | Mind Flayer sends a blast of mind energy, dealing 1d4 non-elemental damage per level and inflicts Disabled and Sap status. |
Plane Shift | As many as eight subjects travel to another plane. |
Rampart | Summons 5-ft.-thick earthen barrier. |
Runaway Train | Doomtrain inflicts status effects in a 120-ft.-line. |
Summon Demiplane | As lesser summon demiplane, but larger and with planar traits. |
Summon Equipment IV | Summons a magical +4 suit of armor, shield, or weapon temporarily. |
Summon Mansion | Summon an extra-dimensional dwelling of a mansion. |
Summon Monster VII | Summons extra-planar creature to fight for you. |
Thunder Storm | Quetzalcoatl conjures a lightning barrage, dealing 1d8 lightning damage per level and inflicts Static status. |
Table: 8th-Level Summoner Spells
Spell Name | Description |
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Black Cauldron | Hades deals 1d6 shadow damage per level and inflicts status effects. |
Descending Darkness | Lich deals shadow damage equal to half of your enemies’ maximum hit points. |
Flames of Rebirth | Phoenix brings back allies from death to 1/4th hit points of their maximum hit points. |
Chef’s Knife | Tonberry stabs a single enemy, causing them to drop to 0 hit points. |
Maze | Traps subject in extradimensional maze. |
Planar Ally, Greater | As lesser planar ally, but up to 18 HD. |
Rain of Arrows | You summon a cloud of magical arrows that rain down on any creatures and objects in an area. |
Rift of Ruin | Tears a rift in reality, creating an extra-dimensional hole with a depth of 60 feet. |
Summon Monster VIII | Summons extra-planar creature to fight for you. |
Tetra-Disaster | Kujata fires a blast of lightning, ice, and fire, dealing 1d8 damage per level and inflicts Burning, Frozen, and Static status. |
True Summoning | Summons a permanent non-magical, unattended object of any sort of matter. |
Ultimate End | Knights of the Round attacks a single enemy. |
Table: 9th-Level Summoner Spells
Spell Name | Description |
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Eternal Breath | Eden orbital bombards your enemies, dealing 1d12 non-elemental damage per level. |
Holy Judgment | Alexander deals 1d8 holy damage per level, 30-ft.-radius burst. |
Instant Death | Odin strikes a single target, usually killing the caster’s enemy. |
Megaflare | Bahamut breaths a cone of flames, dealing 1d8 fire damage per level. |
Summon Demiplane, Greater | As summon demiplane, but larger and with more planar traits. |
Summon Equipment V | Summons a magical +5 suit of armor, shield, or weapon temporarily. |
Summon Materia III | Summons a common, uncommon, or rare level 3 materia temporarily. |
Summon Monster IX | Summons extra-planar creature to fight for you. |
Summon Resplendent Mansion | Summons an opulent mansion several stories tall. |
Swords of Chance | Gilgamesh unleashes one of his four swords upon your enemies. |