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Table: 1st-Level Ninja Ninjutsus
Ninjutsu Name | Description |
Doton-Ichi | Ranged touch that deals 1d6 points of earth damage + casting modifier + 1 per level (max of +5) and inflicts Imperil (wind). |
Fuma Throw | Thrown item’s range increment increases and deals additional die of damage. |
Huton-Ichi | Ranged touch that deals 1d6 points of wind damage + casting modifier + 1 per level (max of +5) and inflicts Imperil (ice). |
Hyoton-Ichi | Ranged touch that deals 1d6 points of ice damage + casting modifier + 1 per level (max of +5) and inflicts Imperil (fire). |
Katon-Ichi | Ranged touch that deals 1d6 points of fire damage + casting modifier + 1 per level (max of +5) and inflicts Imperil (water). |
Kurayami-Ichi | Target is inflicted with Blind status. |
Monomi-Ichi | Suppresses sound made from caster. |
Raiton-Ichi | Ranged touch that deals 1d6 points of lightning damage + casting modifier + 1 per level (max of +5) and inflicts Imperil (earth). |
Suiton-Ichi | Ranged touch that deals 1d6 points of water damage + casting modifier + 1 per level (max of +5) and inflicts Imperil (lightning). |
Tonko-Ichi | As vanish for 1 round/level (5 max). |
Table: 2nd-Level Ninja Ninjutsus
Ninjutsu Name | Description |
Dokumori-Ichi | Target is inflicted with Poison status. |
Doton-Ni | Ranged touch that deals 3d6 points of earth damage + casting modifier + 1 per level (max of +10) and inflicts Imperil (wind). |
Huton-Ni | Ranged touch that deals 3d6 points of wind damage + casting modifier + 1 per level (max of +10) and inflicts Imperil (ice). |
Hyoton-Ni | Ranged touch that deals 3d6 points of ice damage + casting modifier + 1 per level (max of +10) and inflicts Imperil (fire). |
Katon-Ni | Ranged touch that deals 3d6 points of fire damage + casting modifier + 1 per level (max of +10) and inflicts Imperil (water). |
Kurayami-Ni | As Kurayami-Ichi, except it affects one creature per two levels (maximum of 5) within range. |
Monomi-Ni | Suppresses sound made from caster and allies within 10 feet of the caster. |
Raiton-Ni | Ranged touch that deals 3d6 points of lightning damage + casting modifier + 1 per level (max of +10) and inflicts Imperil (earth). |
Suiton-Ni | Ranged touch that deals 3d6 points of water damage + casting modifier + 1 per level (max of +10) and inflicts Imperil (lightning). |
Utsusemi-Ichi | Caster gains a single copied image that negates a physical attack when struck. |
Table: 3rd-Level Ninja Ninjutsus
Ninjutsu Name | Description |
Dokumori-Ni | As Dokumori-Ichi but all creatures within 20 feet. |
Doton-San | Ranged touch that deals 5d6 points of earth damage + casting modifier + 1 per level (max of +15) and inflicts Imperil (wind). |
Gekka | Target becomes Antagonized by another target. |
Hojo | Target is inflicted with Slow status. |
Huton-San | Ranged touch that deals 5d6 points of wind damage + casting modifier + 1 per level (max of +15) and inflicts Imperil (ice). |
Hyoton-San | Ranged touch that deals 5d6 points of ice damage + casting modifier + 1 per level (max of +15) and inflicts Imperil (fire). |
Katon-San | Ranged touch that deals 5d6 points of fire damage + casting modifier + 1 per level (max of +15) and inflicts Imperil (water). |
Kurayami-San | As Kurayami-Ichi except it affects one creature per two levels (maximum of 10) within range. |
Monomi-San | As Monomi-Ichi, but all allies within 30 feet. |
Nokizaru Throw | As Fuma Throw but deals three additional damage die. |
Raiton-San | Ranged touch that deals 5d6 points of lightning damage + casting modifier + 1 per level (max of +15) and inflicts Imperil (earth). |
Shukuchi | Teleport to a different position leaving behind a trail of smoke. |
Suiton-San | Ranged touch that deals 5d6 points of water damage + casting modifier + 1 per level (max of +15) and inflicts Imperil (lightning). |
Tonko-Ni | As Vanish. |
Yain | Target avoids attacking another target. |
Table: 4th-Level Ninja Ninjutsus
Ninjutsu Name | Description |
Aisha-Ichi | Target suffers a -4 penalty to attack and damage rolls. |
Death Blossom | Scatter magical shuriken around you, dealing 1d6 half non-elemental half piercing damage to all creatures within 20 feet of you. |
Jubaku | Target is inflicted with Paralyze status effect. |
Migwari-Ichi | Protects subject from critical hits. |
Mijin Gakure | Sacrifice self to deal fire damage to all within 30 feet. |
Tonko-San | As greater vanish. |
Utsusemi-Ni | As Utsusemi-Ichi, but creates 2 copied images. |
Yurn | Target is inflicted with Curse status effect. |
Table: 5th-Level Ninja Ninjutsus
Ninjutsu Name | Description |
Bhavacakra | Melee touch deals 1d6 non elemental damage per level to target. |
Blaze | 1d8 fire damage per level in a 15-ft.-wide, 30-ft.-long line. |
Blitz | 1d8 lightning damage per level in a 15-ft.-wide, 30-ft.-long line. |
Dokumori-San | As Dokumori-Ichi but all creatures within 50 feet. |
Frost | 1d8 ice damage per level in a 15-ft.-wide, 30-ft.-long line. |
Gale | 1d8 wind damage per level in a 15-ft.-wide, 30-ft.-long line. |
Hakke Mujinsatsu | 1d8 shadow damage per level, 20-ft.-radius burst. |
Kakka | As Aura Break but only effects the caster. |
Rush | 1d8 water damage per level in a 15-ft.-wide, 30-ft.-long line. |
Tremor | 1d8 earth damage per level in a 15-ft.-wide, 30-ft.-long line. |
Table: 6th-Level Ninja Ninjutsus
Ninjutsu Name | Description |
Aisha-Ni | As Aisha-Ichi, but inflicts -8 penalty to attack and damage rolls. |
Bunshin | Summon a copy of oneself to fight alongside the caster. |
Goka Mekkyaku | 1d6 fire/earth damage per level. Inflicts Confuse. |
Hyosho Ranryu | 1d6 ice/water damage per level. Inflicts Silence. |
Migwari-Ni | As Migawari-Ichi but the effect increases to 50% chance to negate critical hits. |
Raijin | 1d6 lightning/wind damage per level. Inflicts Slow. |
Tonko-Shi | As Superior Vanish but only affects caster. |
Utsusemi-San | As Utsusemi-Ichi, but creates 3 copied images. |