Table: 0-Level Illusionist Spells
Spell Name | Description |
---|---|
Alter Taste | Changes the taste of one meal to a taste that is pleasant for the creature consuming it. |
Clandestine Conversation | Allows two subjects to speak without being overheard. |
Dancing Lights | Creates torches or other lights. |
Daze | A single humanoid creature with 4 HD or less loses its next action. |
Detect Magic | Detects all spells and magic items within 60 ft. |
Distract | Target gets -4 penalty on Perception and Sense Motive checks. |
False Blink | Illusion causes attacker to suffer a -1 penalty to hit. |
Ghost Sound | Figment sounds. |
Haunted Fey Aspect | You surround yourself with disturbing illusions. |
Illusory Meal | Summoned food that fights against starvation effects. |
Moogle’s Gil | Touched object appears more valuable than it is. |
Phantasmal Tripwire | Illusion causes subject to fall prone and suffer 1d3 nonlethal damage. |
Read Magic | Read magical scrolls. |
Timer | Creates a single sound after a preset amount of time. |
Torchlight | Object shines like a torch. |
Trifling Image | Creates tiny and immobile image. |
Unearthly Terror | You cause a target to see frightening images. |
Table: 1st-Level Illusionist Spells
Spell Name | Description |
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Auditory Hallucination | Create a phantasm with auditory effects. |
Blend | Gain a bonus to Stealth and make checks without cover or concealment. |
Blurred Movement | As blur, but only while you are moving. |
Charm | Target is inflicted with Charm status. |
Charm Animal | Makes one animal your friend. |
Color Spray | Knocks unconscious, blinds, and/or stuns weak creatures. |
Command | One subject obeys a command for 1 round. |
Dancing Lantern | Animates a lantern that follows you. |
Dazzling Blade | Your weapon becomes shiny, gaining bonuses to several combat maneuvers. |
Deodorize | Subject cannot be tracked by scent. |
Disappear | As vanish for 1 round/level (5 max). |
Disguise Self | Changes your appearance. |
Disguise Weapon | Changes one weapon's appearance. |
Dream Feast | Dream of a rich feast and when you awake, you are sated as if you ate and drank a nutritious meal. |
Hypnotism | Fascinates 2d4 HD of creatures. |
Illusion of Calm | You appear to be standing still, even when you take some actions. |
Mage Armor | Gives subject +4 armor bonus. |
Magic Aura | Alters object's magic aura. |
Mind Map | Creates a temporary illusory map made up of the caster's own knowledge. |
Moment of Greatness | Doubles a morale bonus. |
Negative Reaction | Targeted creature may not positively influence anyone. |
Phantasmal Killer, Lesser | Fearsome illusion causes subject to go unconscious or deals 1d6 damage. |
Phantasmal Partner | Creates an phantasmal partner to speed up morning routines like meditation for Magic Point regeneration or reading books. |
Poof! | As vanish, except for only it lasts until the end of the caster's turn. |
Shadow Weapon | Create a quasi-real masterwork weapon. |
Silent Image | Creates minor illusion of your design. |
Unnatural Lust | Target is compelled to kiss or caress another creature. |
Ventriloquism | Throws voice for 1 min./level. |
Table: 2nd-Level Illusionist Spells
Spell Name | Description |
---|---|
Alter Self | Assume form of a Small or Medium humanoid. |
Blur | Attacks miss subject 20% of the time. |
Compulsive Liar | Prevent target from speaking the truth. |
Covetous Urge | Target is compelled to steal valuable objects. |
Dark Whispers | Whisper through the shadows. |
Demand Offering | Make a creature give you an object it’s holding. |
Disguise Other | As disguise self, but affects you or another. |
Ghostly Disguise | You look like a ghost of yourself. |
Haunting Mists | Creatures are shaken and take Wis damage. |
Haunting Reminder | After Intimidating a creature, make it afraid of your retribution. |
Hidden Presence | Prevent creatures from noticing your presence. |
Hypnotic Pattern | Fascinates 2d4 + level HD of creatures. |
Intensify Psyche | Amplify the targets emotions. |
Jitterbugs | Targets gets –4 penalty on all Dex and Dex-based skill checks, and cannot take the delay, ready, or total defense actions. |
Mad Hallucination | Target takes penalties to mental actions. |
Magic Mouth | Object speaks once when triggered. |
Magic Prism | Conjure a magic prism that refracts ranged touch spells. |
Minor Image | As silent image, plus some sound. |
Mirror Image | Creates decoy duplicates of you. |
Misdirection | Misleads divinations for 1 creature or object. |
Mortal Terror | Frighten creature with an existential crisis. |
Paranoia | Target becomes hostile to all creatures. |
Phantom Trap | Makes item seem trapped. |
Planetarium | Project an image of the night sky based on your current location and the local time, allowing you to observe the heavens and all of its celestial bodies and features. |
Seducer's Eyes | You become more attractive to those around you. |
See Invisibility | Caster is granted the ability to see invisible beings and objects. |
Shadow Anchor | Target needs to make a bull rush to move more than 5 feet away from his current square. |
Silent Object | Touched object negates sound in 20-ft. radius. |
Symbol of Mirroring | Triggered rune creates mirror images. |
True Terror | Cause the target to become stunned. |
Vanish | Subject is invisible for 1 min./level or until it attacks. |
Vertigo | You cause creatures to become dizzy to the point of being sickened and perhaps fall prone. |
Zone of Truth | Subjects within range cannot lie. |
Table: 3rd-Level Illusionist Spells
Spell Name | Description |
---|---|
Audiovisual Hallucination | Create a phantasm with auditory and visual effects. |
Burdened Thoughts | Target creature gains heavy encumbrance and is unable to fly. |
Dazzling Blade, Mass | Multiple weapons become shiny, granting bonuses to combat maneuvers. |
Dispel | Cancels one magical spell or effect. |
Displacement | Attacks miss subject 50% of the time. |
Draconic Malice | You surround yourself with a palpable aura of draconic fear and dread. |
Dream, Minor | As dream but messenger is you or the creature touched, and the message cannot be longer than 20 words. |
Fearsome Duplicate | Make a monstrously distorted duplicate of you and control it. |
Illusion of Treachery | Make it seem like another is also responsible for your attacks. |
Illusory Poison | Coat a weapon with phantasmal poison. |
Illusory Script | Only select creatures can read text. |
Invisibility Sphere | Makes everyone within 10 ft. invisible. |
Loathsome Veil | Nauseate and/or sicken weak creatures. |
Magic Aura, Greater | As magic aura, but also affects creatures and allows more options. |
Major Image | As silent image, plus sound, smell and thermal effects. |
Nondetection | Hides subject from divination and scrying spells. |
Shadow Elemental, Lesser | Mimics elemental (of any type) spell below 3rd level, but only 20% real. |
Shadow Summoning, Lesser | Mimics summoning (that summons a creature or item) spell below 3rd level, but only 20% real. |
Suggestion | Compels a subject to follow stated course of action. |
Vision of Hell | Illusory hellscape makes creatures shaken. |
Phantasmal Foe | You create an illusory foe in your opponent’s mind that hounds them in combat, causing them to become flanked. |
Table: 4th-Level Illusionist Spells
Spell Name | Description |
---|---|
Aura of the Unremarkable | Make actions seem mundane to nearby creatures. |
Charm Monster | Makes monster believe it is your ally. |
Crushing Despair | Subjects take –2 on attack rolls, damage rolls, saves, and checks. |
Dazera | As daze, but all within 30 feet. |
Dominate Person | Controls humanoid telepathically. |
Geas, Lesser | Commands subject of 7 HD or less. |
Hallucinatory Terrain | Makes one type of terrain appear like another (field as forest, or the like). |
Illusory Wall | Wall, floor, or ceiling looks real, but anything can pass through. |
Moment of Terror | Knocks target prone and make them more susceptible to mind-affecting effects. |
Phantasmal Killer | Fearsome illusion kills subject or deals 3d6 damage. |
Phantasmal Web | Catches subjects in illusory web. |
Phantom Object, Minor | As minor creation spell, except the object created is a semi-real phantasm). |
Rainbow Pattern | Lights fascinate 24 HD of creatures. |
Shadow Barbs | Creates a shadowy vicious spiked chain that radiates darkness around you. |
Shadow Step | Teleport from one shadow to another. |
Shocking Image | As mirror image, but the duplicates emit lightning damage when destroyed. |
Simulacrum, Lesser | Creates a double of a weak creature. |
Vanish, Greater | As vanish, but subject can attack and stay invisible. |
Wandering Star Motes | Outlines subject and produces light as a sunrod. |
Table: 5th-Level Illusionist Spells
Spell Name | Description |
---|---|
Command, Greater | As command, but affects one subject/level. |
Compelling Rant | People believe your ridiculous speech as long as you keep talking. |
Dream | Sends message to anyone sleeping. |
False Pain | Target creature takes 2d6 nonlethal damage per round and suffers a –2 penalty on attack rolls, skill checks and ability checks. |
Fear Cascade | Paralyze one target and cause nearby enemies to become shaken. |
Grand Destiny | The target gains a +4 competence bonus that it can choose to apply before rolling any attack roll, caster level check, saving throw, or skill check. |
Mirage Arcana | As hallucinatory terrain, plus structures. |
Nightmare | Sends vision dealing 1d10 damage, fatigue. |
Persistent Image | As major image, but with no concentration required. |
Phantasmal Putrefaction | Trick creatures into thinking their flesh is rotting. |
Phantom Object, Major | As minor phantom object but the creation is semi-real phantasm. |
Scripted Hallucination | As complex hallucination, but without concentration. |
Seeming | Changes appearance of 1 person per 2 levels. |
Sensory Cascade | Trigger a dazing cascade of the senses in the target. |
Shadow Elemental | Mimics elemental (of any type) spell below 5th level, but only 40% real. |
Shadow Summoning | Mimics summoning spell below 5th level, but only 40% real. |
Shadow Healing | Illusion of cure III grants 5d6 temp hp plus 1 temp hp/level (max +15); target has attitude improved by one-step, takes –2 a penalty on saves against your illusion spells. |
Vanishga | As vanish, but all within 30 feet. |
Table: 6th-Level Illusionist Spells
Spell Name | Description |
---|---|
Crime Wave | Compel targets to commit criminal actions. |
Dispel, Greater | As dispel, but with multiple targets. |
Dream Casting | Alter subject’s dreams to produce desired effect. |
Geas/Quest | As lesser geas, but affects any creature. |
Illusion of Treachery, Greater | Make it seem like another is responsible for your attacks while concealing your own actions. |
Illusory Pit | Creatures in area are knocked prone while believing they’re falling. |
Mislead | Turns you invisible and creates illusory double. |
Nondetection, Greater | As nondetection, but also hides subject from true seeing, tremorsense, blindsense, and blindsight. |
Permanent Image | Permanent illusion, includes sight, sound, smell, and thermal effects. |
Phantasmal Disorientation | Fools creature’s sense of direction, making movement difficult. |
Programmed Image | As major image, but triggered by event. |
Shadow Walk | Step into shadow to travel rapidly. |
Shadowy Grappler | Illusory force grapples subject. |
Suggestion, Mass | As suggestion, affects 1 subject/level. |
Unconscious Agenda | Plant subconscious directive in target creature. |
Veil | Changes appearance of a group of creatures. |
Table: 7th-Level Illusionist Spells
Spell Name | Description |
---|---|
Dream Council | You enter the dreamscape with another sleeping person to convey images and messages. |
Dream Travel | Teleports you and one creature per level to the location of a person's dreamscape. |
Insanity | Subject suffers continuous confusion. |
Lunar Veil | Dispel light and revert lycanthropes. |
Phantasmal Revenge | Ghost from corpse hunts killer. |
Phobia | Induce an irrational fear in a creature to the point of madness. |
Prismatic Spray | Rays hit subjects with variety of effects. |
Project Image | Illusory double can talk and cast spells. |
Shadow Space | Overlap real world with Plane of Shadow, causing area to distort randomly. |
Simulacrum | Creates partially real double of a creature. |
Solipsism | Subject believes it alone exists. |
Triggered Hallucination | As scripted hallucination, but it only appears when triggered. |
Table: 8th-Level Illusionist Spells
Spell Name | Description |
---|---|
Charm Monster, Mass | As charm monster, but all within 30 ft. |
Euphoric Tranquility | Makes a creature friendly. |
Prismatic Wall | Wall’s colors have array of effects. |
Scintillating Pattern | Twisting colors confuse, stun, or render unconscious. |
Screen | Illusion hides area from vision. |
Shadow Elemental, Greater | As shadow elemental, but up to 7th level and 60% real. |
Shadow Summoning, Greater | As shadow summoning, but up to 7th level and 60% real. |
Shifting Paths | Illusion hides path, creates false new path. |
Subjective Reality | You alter your perceptions to become convinced the target is an illusion. |
Urge to Dance | Forces subject to dance. |
Table: 9th-Level Illusionist Spells
Spell Name | Description |
---|---|
Dominate Monster | As dominate person, but any creature. |
Heroic Invocation | Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects. |
Life of Crime | Permanently turn someone into a crazed criminal. |
Maddening Whispers | You induce confusion and madness in subjects. |
Majesty | Creatures bow before you as if you were royalty. |
Mindchasm | Creature or creature lives forevermore in world of their own imagination. |
Prismatic Sphere | As prismatic wall, but surrounds on all sides. |
Shades | As shadow summoning, but up to 8th level and 80% real. |
Shadow Landscape | Makes natural terrain more dangerous, creates guardians that you command. |
Vanish, Superior | As vanish, but subject is invisible to sight, hearing, and scent for 1 minute/3 levels, and can attack. |
Weird | As phantasmal killer, but affects all within 30 ft. |