Faris has long, loose purple hair with a green headband and green eyes. Faris wears a dark blue sleeveless jacket with gold piping and a paler blue tunic. Over the shoulders, Faris wears a baggy green shawl hiked up on the shoulders and secured with a red stone brooch. Faris has brown leather bracers on her forearms.
Faris Scherwiz (CR 10)
XP 9,600
Female Hume Beastmaster 10
CN Medium Humanoid
Init +7; Senses Perception +0
DEFENSE
AC 22, touch 16, flat-footed 18 (+6 armor, +3 Dex, +1 dodge, +2 deflect)
HP 120 (10d10+60)
Fort +12, Reflex +10, Will +3
OFFENSE
Speed 30 ft.
Melee +3 Greataxe +18/+13 (1d12+9/x3)
Ranged Javelin +13/+8 (1d6+4/x2)
Special Abilities Animal Focus (10 min./day), Quarry, Beast Shape
Limit Breaks Bestial Fury, Bestial Defense
TACTICS
During Combat Faris will flank with her animal companion as often as possible. Faris will not back down from a fight unless she feel that she could lose her life. When at sea, Faris will use her Beast Shape ability to fight in the water.
STATISTICS
Str 18, Dex 16, Con 20, Int 10, Wis 10, Cha 14
Base Atk +10/+5; CMB +14; CMD 29
Feats Combat Reflexes, Dodge, Improved Initiative, Power Attack, Step-up, Weapon Focus (Greataxe),
Skills Acrobatics +11, Diplomacy +10, Handle Animal +15, Stealth +11, Profession (Sailor) +14, Survival +15
Languages Common
SQ Animal Companion, Wild Empathy, Beastmaster Tricks (Aiding Attack, Bolster Companion, Distracting Attack, Hobbling Attack, Second Chance Strike), Empathic Link, Nature Sense, Alertness, Woodland Stride, Track, Beastmaster Tactics, Teamwork Feat [2/day] (Coordinated Reposition, Precise Strike, Coordinated Defense), Flanking Companion, Natural Savagery (+2), Speak with Animals, Trackless Step, Scent, Improved Empathic Link, Second Animal Focus, Quarry, Raise Animal Companion.
Combat Gear Javelin x5,+3 Greataxe, +3 Hide Shirt, Belt of Physical Perfection +2, Ring of Protection +2, X-Potion x3, Hi-Potion x2, Choco Feather x2; Other Gear 1-Pint Flask, Bed Roll, Backpack, Trail Rations x3, 300 gil.