Faris has long, loose purple hair with a green headband and green eyes. Faris wears a dark blue sleeveless jacket with gold piping and a paler blue tunic. Over the shoulders, Faris wears a baggy green shawl hiked up on the shoulders and secured with a red stone brooch. Faris has brown leather bracers on her forearms.
Faris Scherwiz (CR 1)
XP 400
Female Hume Beastmaster 1
CN Medium Humanoid
Init +2; Senses Perception +0
DEFENSE
AC 16, touch 13, flat-footed 13 (+3 armor, +2 Dex, +1 dodge)
HP 15 (1d10+5)
Fort +6, Reflex +4, Will +0
OFFENSE
Speed 30 ft.
Melee Greataxe +3 (1d12+3/x3)
Ranged Javelin +3 (1d6+2/x2)
Special Abilities Animal Focus (1 min./day)
Limit Breaks Bestial Fury, Bestial Defense
TACTICS
During Combat Faris will flank with her animal companion as often as possible. Faris will not back down from a fight unless she feel that she could lose her life.
STATISTICS
Str 14, Dex 14, Con 18, Int 10, Wis 10, Cha 14
Base Atk +1; CMB +4; CMD 16
Feats Dodge, Power Attack
Skills Acrobatics +6, Handle Animal +6, Profession (Sailor) +4, Survival +6
Languages Common
SQ Animal Companion, Wild Empathy, Natural Sense.
Combat Gear Greataxe, Javelin x3, Masterwork Hide Shirt; Other Gear 1-Pint Flask, Bed Roll, Backpack, Trail Rations x3.
*Faris puts her favored class bonus into bonus Hit Points.
**If playing in a campaign that allows traits, Faris gains the “Reactionary” and “Orphaned” Traits.