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Jury-rigged CutterA

Jury-rigged Cutter (CR 13)

XP 25,600
N Large Construct (Machina)
Init +8; Senses Darkvision 60 ft., low-light vision; Perception +19

DEFENSE

AC 26, touch 12, flat-footed 19 (+3 Dex, +14 natural, -1 size)
hp 153 [239] (19d10+49)
Fort +11, Ref +13, Will +13
Defensive Abilities hardness 5, resilient;
Immune construct traits
Weakness Critical hits and Lightning

OFFENSE

Speed 40 ft.
Melee 2 Buzz Saws +29 (2d12+10/19-20)
Space 10 ft.; Reach 10 ft.
Special Attacks Boosted Charge, Buzzsaw Blitz, Hundred Cuts

STATISTICS

Str 30, Dex 18, Con -, Int 12, Wis 18, Cha 4
Base Atk +19; CMB +29; CMD 47
Feats Cleave, Critical Focus (Buzz Saw), Great Cleave, Great Fortitude, Improved Initiative, Improved Vital Strike, Power Attack, Toughness, Vital Strike, Weapon Focus (Buzz Saw)
Skills Acrobatics +17, Perception +19, Sense Motive +19
Languages Common (Cannot speak)

SPECIAL ABILITIES

Boosted Charge (Ex)

3/day, a jury-rigged cutter can make a full-attack action at the end of a charge instead of a single attack.

Buzzsaw Blitz (Ex)

Once every 1d6+1 rounds, a jury-rigged cutter can perform one extra buzz saw attack with each saw as part of a full attack. This ability cannot be used in conjunction with the boosted charge ability.

Hundred Cuts (Ex)

Once every 1d4+1 rounds, a jury-rigged cutter can perform a whirlwind attack. When the jury-rigged cutter uses the full-attack action, it can give up it’s regular attacks and instead make one melee attack at it’s highest base attack bonus against each opponent within reach. It must make a separate attack roll against each opponent.

Resilient (Ex)

A jury-rigged cutter receive a +3 racial bonus on all saving throws.