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While in spiked armor, you inflict more damage by charging opponents.

Prerequisites: Str 15, Proficiency with spiked armor, Cactuar Style, BAB +3.

BENEFIT

While in Cactuar Style, wearing spiked armor, and charging an opponent, upon a successful hit, if you’re wearing light spiked armor, you inflict an additional 1d4 points of piercing damage, if you’re wearing medium spiked armor, you inflict an additional 1d6 points of piercing damage, if you’re wearing heavy spiked armor, you inflict an additional 1d8 points of piercing damage.

Special: If your spiked armor is enchanted, the enhancement bonus also adds to this damage.