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You absorb a fire effect and imbue the next fire spell with its effects or burst with flames to creatures near you.

Prerequisite(s): Ability to cast 3rd-level spells, Elemental Focus (Fire).

BENEFIT

As long as you have an elemental (fire) spell of 3rd level or higher in your known spells and have at least 3 MP in your MP pool, while you are subject to a [Fire] effect from another source than yourself, you can forfeit your normal Reflex save against the effect (Or lose your Dexterity bonus against the effect if it requires an attack roll instead of allowing a save). Instead, you make a Will save against the effect. If the save is successful, you absorb the effect, recording it’s damage and it’s DC, if any; During this time, you create light as a torch. You can only hold one Fire effect within yourself at a time, and you can only hold it for a number of minutes equal to the highest-level fire spell you can cast. After this duration is up, the absorbed effect dissipates. During this duration, any ice attacks used against you don’t damage you, instead, they siphon away the fire within. However, during this duration, when you create a Fire effect (Such as casting a Fire spell), you may add the damage of the absorbed effect to the damage of the effect you just created, and you may use the DC of the absorbed effect if it was higher than the DC of the effect you just created. As a secondary benefit, you may instead choose to release this fire as an immediate action; Doing so subjects all targets within a 20-ft.-radius of you to the full fire damage, with a Reflex save for half. Once you release the fire within in any manner, your torchlight effect fades.