Cost 5 gil Weight 2 lbs.
Damage 1d4 (small), 1d6 (medium) Critical x2 Type bludgeoning
Range Increment 20 ft. (thrown)
Category ranged Proficiency exotic
Weapon Groups thrown
Special performance, see text
DESCRIPTION
Often seen as a toy or tool for sport, the blitzball can be quite the unordinary weapon for adventurers. However, either from an attachment to the sport, or some innate childlike wonder, some people use the blitzball to deadly means. These weapons can be used thrown or kicked at a target dealing the same amount of damage which provokes an attack of opportunity. If the user misses an attack against an enemy it will continue up until 5 range increments are met, or will rebound against a surface. If the blitzball hits a target at range it will rebound to the user, to use in another iterative attack or for the next turn. Blitzballs are designed for underwater sports and so can be used within aquatic terrains unlike normal thrown weapons, they can be thrown/kicked underwater and receive no penalty for the first range increment but take -4 to attacks rolls for each range increment instead of -2 while underwater.