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A black belt who forgoes the brutish nature of pummeling to focus on exploiting the energetic weaknesses of their foes.

The tyrant is an archetype of the black belt class.

Limit Break (Su)

At 1st level, the tyrant receives the limit break (Tyrant’s Fury).

Tyrant’s Fury (Su): This limit break allows the tyrant to use his Elemental Weaponry ability without counting against his daily usage limit. In addition, the tyrant adds an additional 1d6 elemental damage to his strikes. This additional damage increases by an additional 1d6 at 5th level, and every four black belt levels after. This limit break requires only a swift action.

This ability replaces one of the black belt’s limit breaks.

Elemental Weaponry (Su)

At 1st level, the tyrant may imbue either a weapon or his fists as a move action, enhancing his attacks with the element of his choice (earth, fire, ice, lightning water, or wind). All attacks made with the chosen weapon deal an additional 1d6 damage of the chosen element for once minute. This effect lasts for one minute. The tyrant can use this ability a total of 3 times per day + his Wisdom modifier. Using this elemental weaponry again while it is active replaces the current element with a new one.

At 6th level, the tyrant can use Elemental Weaponry as either a swift action or a move action.

At 10th level, the damage added by Elemental Weaponry increases to 2d6.

At 12th level, the tyrant can use Elemental Weaponry as a free action.

At 20th level, the damage added by Elemental Weaponry increases to 3d6.

This ability replaces martial flexibility.

Sense Weakness (Su)

At 2nd level, the tyrant can attempt to gauge the elemental vulnerabilities of a single creature that he can see. He may make a Sense Motive check as a swift action (DC 15 + the target creature’s HD). On a success, the tyrant learns whether or not the target has any elemental weaknesses, but not what weaknesses they have. Regardless of the result, the tyrant may only attempt to sense the weaknesses of an individual creature once every 24 hours.

At 6th level, the tyrant gains Skill Focus (Sense Motive) as a bonus feat and the action to use Sense Weakness now informs him of any elemental weakness that the opponent has. If he already has Skill Focus feat, he may pick another general feat he meets the prerequisites for instead.

At 9th level, when the tyrant uses Sense Weakness, for every 5 points by which the tyrant surpasses the DC of Sense Weakness, the tyrant gets a +1 bonus on attack rolls and damage rolls against the target for 1 minute.

This ability replaces aggression, burst of aggression, and aggressive onslaught.

Cruel Exploit (Su)

At 5th level, when the tyrant deals elemental damage to an enemy with a weakness to that element, the elemental damage is increased by 1d6 before calculating the weakness multiplier.

At 12th level, when the tyrant deals elemental damage to an enemy with a weakness to that element, the total elemental damage is multiplied by 2x instead of 1.5x.

This ability replaces master’s strike and close weapon mastery.

King’s Focus (Su)

When using focus, the black belt multiplies the elemental weaponry damage die for their next attack (instead of the total damage). When the tyrant makes an attack with 2 or more focus stacks, they inflict the Imperil status of the type matching his current elemental weaponry type. A successful Fortitude save (DC 10 + half the black belt’s level + his Wisdom modifier) negates the Imperil status.

This ability alters focus.

One Inch Burst (Su)

At 18th level, once per day as a standard action, the tyrant can make a melee attack at his highest BAB that deals his normal damage plus an additional 3d6 earth, 3d6 fire, 3d6 ice, 3d6 lighting, 3d6 water, and 3d6 wind.

This ability replaces five point palm exploding heart technique.