By following the path of the stone, students of stone give up much of monks’ mobility in favor of sheer resilience.
The student of the stone is an archetype of the monk class, available only to dwarf monks.
Archetype Main Ability Scores:
The student of the stone mainly focuses on STR/DEX for martial combat and CON for their class features.
Archetype Feature Replacements:
2nd – Monk Talent. 3rd – Boost. 5th – Counterstance. 8th – Diamond Body. 12th – Blitz Technique. 19th – Inner Strength. 20th – Perfect Self.
Hard as Stone (Ex)
At 2nd level, whenever an opponent rolls to confirm a critical hit against a student of stone, treat the student of stone’s AC as +4 higher than normal.
This ability replaces a monk talent gained at 2nd level.
Strength of Stone (Ex)
At 3rd level, a student of stone learns to draw strength from the earth. So long as both he and his opponent are touching the ground, the student of stone gains a +1 bonus on attack rolls, damage rolls, bull rush and trip combat maneuver rolls, and to his CMD when resisting a bull rush or trip attempt. These bonus increase by an additional +1 for every fifth level after 3rd.
This ability replaces boost.
Bones of Stone (Ex)
At 5th level, as a swift action, a student of stone can spend 1 ki point to gain DR 5/– until the beginning of his next turn.
At 10th level, he can spend 1 ki point to gain DR 10/– until his next turn.
At 15th level, he can spend 1 ki point to gain DR 15/– until his next turn.
This ability replaces counterstance.
Body of Stone (Ex)
At 8th level, a student of stone gains the benefits of the light fortification armor property.
This ability replaces diamond body.
Soul of Stone (Su)
At 12th level, as a swift action, a student of stone can spend 1 ki point to gain tremorsense 15 feet for an amount of rounds equal to his monk level.
At 18th level, the range of this tremorsense increases to 30 feet.
This ability replaces a blitz technique gained at 12th level.
Entomb (Su)
At 19th level, a student of stone can phase a foe into solid rock, killing it instantly. To use this ability, he expends 1 ki point as part of a bull rush or reposition combat maneuver against a creature adjacent to unworked earth or stone. If the attempt succeeds, the student of stone pushes his foe inside the rock. If the creature succeeds at a Reflex save (DC 10 + half of the monk’s level + his Wisdom modifier), it is ejected in the nearest open space and takes 5d6 points of earth damage. If it fails, it dies instantly as its body merges with the surrounding stone. Entomb is usable once per day, but a failed bull rush or reposition attempt does not count as a use of the ability. Entomb has no effect on creatures that can earth glide, are incorporeal, or can otherwise can survive merging with a solid object.
This ability replaces inner strength.
Stone Self (Ex)
At 20th level, a student of stone becomes an outsider with the earth subtype. He gains DR 5/chaotic, burrow speed 20 feet, and tremorsense 20 feet.
This ability replaces perfect self.