Steeped in traditions that trace their origins to the gria warrior-monks who master the power of their draconic heritage, scaled fists eschew passive introspection in favor of unshakable confidence. Scaled fists learn to combine brutal intimidation with the brazen ferocity of an ancient wyrm to devastate their foes.
The scaled fist is an archetype of the monk class, available only to gria monks.
Archetype Main Ability Scores:
The scaled fist mainly focuses on STR/DEX for martial combat and DEX and CON/CHA for their class features.
Archetype Feature Replacements:
1st – Martial Wisdom, Flying Kick. 3rd – Blitz Technique. 4th – Style Flexibility. 5th – Zen. 6th – Blitz Technique. 8th – Monk Talent. 11th – Lifefont.
Draconic Might
Any of the scaled fist’s class abilities that make calculations based on her Constitution may use her Charisma instead.
In addition, a scaled fist may use her Charisma score instead of her Wisdom score to qualify for, and determine the benefits of, feats that lists Improved Unarmed Strikes as one of her prerequisites.
This ability replaces martial wisdom.
Elemental Fist
At 1st level, a scaled fist gains the Elemental Fist as a bonus feat even if she does not meet the prerequisites.
This ability replaces flying kick.
Dragon Style
At 3rd level, a scaled fist gains the Dragon Style feat even if she does not meet the prerequisites.
This ability replaces a blitz technique gained at 3rd level.
Draconic Mettle (Su)
At 4th level, a scaled fist gains a +2 bonus on saving throws attempted against all fear, paralysis, and sleep effects. This bonus increases by +1 for every two monk levels thereafter.
This ability replaces style flexibility.
Dragon Ferocity
At 5th level, a scaled fist gained the Dragon Ferocity feat even if she does not meet the prerequisites.
This ability replaces zen.
Draconic Fury (Su)
At 6th level, the scaled fist has gained some control over the draconic energies she studies. She must select one type of element: earth, fire, ice, lightning, water, or wind. Once this choice is made, it cannot be changed. When attacking with unarmed strikes, the scaled fist deals an extra 1d6 points of damage of her chosen element so long as she has at least 1 point in her ki pool.
Additionally, she can expend 1 point from her ki pool as a swift action to imbue her unarmed strikes with a different element, causing them to deal an extra 1d6 points of damage of the chosen energy type for a number of rounds equal to half her monk level.
This ability replaces a blitz technique gained at 6th level.
Dragon Roar
At 8th level, a scaled fist gains the Dragon Roar feat even if she does not meet the prerequisites.
This ability replaces a monk talent gained at 8th level.
Draconic Breath (Su)
At 11th level, a scaled fist can spend 1 point from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of damage of her energy type per monk level in a 30-foot cone. Those caught in the area of the breath can attempt a Reflex save (DC 10 + half of the monk’s level + her Constitution or Charisma modifier) to halve the normal damage.
This ability replaces lifefont.