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Through discipline and training, an ironskin monk hardens his body to withstand punishing blows. Though slow on his feet, his calloused hands and feet can shatter stone and stagger foes.

The ironskin monk is an archetype of the monk class.

Archetype Main Ability Scores:
The ironskin monk mainly focuses on STR/DEX for martial combat and CON for their class features.

Archetype Feature Replacements:
1stFlying Kick. 3rdBoost. 7thGreased Lightning. 13thReinforced Fortitude. 17thFleet Footwork. 20thPerfect Self.

Iron Skin (Ex)

At 1st level, an ironskin monk gains a +1 bonus to his natural armor. This bonus stacks with any existing natural armor the ironskin monk already has. At 5th level, and every four monk levels thereafter, this bonus increases by +1.

This ability replaces flying kick.

Tough as Nails (Ex)

At 3rd level, an ironskin monk gains DR 1/—. Subtract 1 point from the damage the ironskin monk takes each time he is dealt damage from a weapon or a natural attack. This damage reduction increases by 1 point at 6th level and every three levels thereafter. Damage Reduction can reduce damage to 0 but not below 0.

This ability replaces boost.

Reinforced Fortitude (Ex)

At 7th level, if the ironskin monk makes a Fortitude save that has an effect on a successful save, he takes no effect on a successful save (i.e., “Fortitude partial” becomes “Fortitude negate”). A helpless ironskin monk does not gain the benefit of this ability.

This ability replaces greased lightning.

Reinforced Will (Ex)

At 13th level, if the ironskin monk makes a Will save that has an effect on a successful save, he takes no effect on a successful save (i.e., “Will partial” becomes “Will negate”). A helpless ironskin monk does not gain the benefit of this ability.

This ability replaces reinforced fortitude.

Surefooted (Ex)

At 17th level, an ironskin monk’s speed is not reduced by difficult terrain.

This ability replaces fleet footwork.

Unbreakable (Ex)

At 20th level, an ironskin monk sets aside many of the frailties of mortal flesh. He becomes immune to death effects and stunning. He is not subject to ability damage or ability drain, and has a 75% chance of ignoring the extra damage dealt by critical hits and sneak attacks.

This ability replaces perfect self.

Ironskin Monk