Ark Knight | — | It’s often thought that all of those touched in divine power are ignorant of the world they inhabit; heads too far in the clouds (or in dark places) to pay heed of mortal affairs. Alas, this is often more the case than many may realize, yet not all such beings are quite as distant to the world. There are those that lead lives of epic struggle of Good and Evil with earthlier grace and wisdom, and are perhaps more dangerous because of it. These more level-headed knights are known as Ark Knights, and while they are less mystical than their fellows, they make up for the loss of divine power with greater worldly know-how. |
Blackfrost Sentinel | — | Some dark knights realize that within the darkness, a bitter cold resides. Embracing this chilling truth, they ascend to become Blackfrost Sentinels, warriors who wield the icy powers within the abyss to freeze their enemies into submission. With each step, they walk the frost-laden path, their hearts as cold as the winter winds, and their resolve unyielding as the frozen tundra. |
Black Knight | — | Black knights make pacts with fiends, take the lives of the innocent, and put nothing ahead of their personal power and wealth. Champions of evil, they often lead armies of evil creatures and work with other villains to bring ruin to the holy and tyranny to the weak. |
Dark Swordsman | — | A ruthless warrior who rules an entire knightly order. It is said that none can match his swordplay. These knights exchange spells for advanced dark sword techniques. |
Death Knight | — | The dark knight uses necromantic magic instead of black magic, preferring the company of the undead over the living. Being one with the undead has its advantages, the dark knight is able to inflict a plague upon others as well as command the undead to obey him. |
Fell Knight | — | Some dark knights feel the call of black magic more closely than others, focusing on reaching greater heights. |
Grudge Holder | Tonkin | Few things can strike fear into an adventurer’s heart more than the glint of a tonberry’s knife. It’s slow, unrelenting approach has earned a reputation of doom among those who would venture forth into dark ruins. Each slash of the knife carries with it the anguish and torment of thousands of tonberries who have perished at the hands of their adversaries. With this dark power, the knife’s grudge will be fulfilled. |
Hell's Guard | Roegadyn | Certain traditions and practices have been passed down by the roegadyn tribes, martial prowess which calls upon darker aspects of one’s self. These Lohengarde roegadyn train in the shadow of a volcano which was believed to be the gateway to Hell. Warriors have passed these martial traditions down through the ages, even if the standards of today’s society would shun these dark arts. Nevertheless, many adventurers will not think twice about standing with these dark warriors, their prowess on the battlefield as invaluable as one of the guards of Hell. |
Hell Knight | — | Somewhere in your family’s history, a relative made a deal with Hades, and that pact has influenced your family line ever since. In you, it manifests in direct and obvious ways, granting you powers and abilities. While your fate is still your own, you can’t help but wonder if your ultimate reward is bound to the Pit. |
Reaper | — | The Garleans’ forebears were once humble farmers who made their home among the sun-drenched fields of southern Ilsabard. That was, until they were driven from this paradise by invaders wielding arcane magicks. Forced from their home, the survivors sought a means to tap into the reservoir of aether otherwise closed to them. A daring few found their answer within the void, binding themselves to its creatures to gain power. This power is fed by the souls of the slain. They once more took up their scythes with their void avatar partners, but this time, to reap a crimson harvest. |
Redeemed Knight | — | Once having walked the path of darkness, you have deemed to walk the path of light again, but having succumbed to your dark side has still left a taint upon you and leaves you forever changed. |
Shadow Knight | — | Shadow knights are enforcers of the underworld in the kingdoms. Taking to the alleys to stalk, assassinate and torture prey from the darkness. They rely on their own strength and their shadows to surround and overwhelm their foes. Dark lords enlist shadow knights to be their hand in taking care of their business with discretion. Their power is fueled by those they have slain, the souls of those they have killed returning as shadows of the shadow knight to fight alongside them, giving them a simply unending amount of shadows to conjure. |
Shadowrager | — | While nearly all dark knights weaponize their malice, none can do so quite like the shadowrager. Just beneath their skin lies a burning hatred that comes out in a glorious display of wrath, with which they lay their enemies flat. |
Shadow Smith | — | The Shadow Smith is a walking armory of shadowy weapons. They can create shadow weapons from the darkness within their essence. Often seen as the vanguard of demonic hordes, guardsmen of the border of the Plane of Shadow, or as wandering purveyors of shadow against those who would recklessly spread light. Whomever they come across, they are always prepared with blood, grit, and a keen edge. |