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Snow CrabA large crab monster that looks almost as if it was made of ice, one of its claws extremely large compared to the other. There’s something almost hypnotic about its eyes… – Imban

Snow Crab (CR 4)

XP 1,200
N Large vermin (Aquatic, Mini-Boss)
Init: +0; Senses darkvision 60 ft.; Perception +4

 DEFENSE

AC 16, touch 9, flat-footed 16 (+7 natural, -1 size)
hp 84 [120] (5d8+20)
Fort +8, Ref +1, Will +4
DR 5/magic
Immune death effects, ice, mind-affecting effects, paralyzed, petrified, poisoned, sleep; Resist water 10
Weakness lightning

 OFFENSE

Speed 30 ft., swim 20 ft.
Melee 2 claws +9 (1d6+10 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks Confusing Gaze, constrict (1d6+10), Giant Blade, Icy Foam, Tornado

 STATISTICS

Str 30, Dex 11, Con 18, Int —, Wis 16, Cha 2
Base Atk +3; CMB +14 (+18 grapple); CMD 24 (36 vs. trip)
Skills Perception +4, Swim +18; Racial Modifiers +4 Perception
SQ Extreme Durability, Water Dependency

 SPECIAL ABILITIES

Confusing Gaze (Su)

Every 1d4+1 rounds, a snow crab may lock eyes with a single target within 30 feet as a standard action, driving it to confusion. The target must make a DC 15 Will save or suffer the Confused status effect for 1d4 rounds. This is a mind-affecting effect. Blue mages may learn this ability as a 4th level spell (Knowledge: Nature DC 23).

Extreme Durability (Ex)

A snow crab has double hit points and maximum rolls on its hit dice.

Giant Blade (Ex)

Every 1d4 rounds, a snow crab can make one claw attack as a standard action for 2d6+20 damage that cannot begin a grab.

Icy Foam (Su)

3/day as a standard action, a snow crab may spew forth icy foam at a single target within 35 feet as a ranged touch attack (+2), dealing 3d6+8 ice damage on a successful hit.

Tornado (Su)

3/day as a standard action, a snow crab may spew forth tornado-force winds at a single target within 35 feet as a ranged touch attack (+2), dealing 3d6+8 wind damage on a successful hit.

Water Dependency (Ex)

Crabs can survive out of the water for 1 hour per point of Constitution. Beyond this limit, a crab runs the risk of suffocation, as if it were drowning.

ECOLOGY

Environment arctic
Organization solo or with 2 desert sahagin warriors
Treasure triple