This bear-sized wolf has white fur and a rime of frost around its muzzle. Its eyes are pale blue, almost white in color.
As a summoned, template, creature, this creature has several changes. Anything noted with [] is what it gains from the template associated with the summoners’ alignment. Divine is always listed first, and Unholy afterwards.
Winter Wolf (CR 6)
XP 1,600
NE Large Divine / Unholy Magical Beast (Ice, [holy/shadow])
Init +3; Senses Darkvision 60 ft. [-/darkvision 120 ft. and see in darkness],, low-light vision, scent; Perception +11
DEFENSE
AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, -1 size)
hp 57 [84] (6d10+24)
Fort +9; Ref +8; Will +4
DR 3/-
Immune Ice
Resist [holy 10/shadow 10]
Weakness Fire, [shadow/holy]
OFFENSE
Speed 50 ft. [60 ft]
Melee Bite +10 (1d8+7 [+1d6 holy/shadow] plus 1d6 ice dmg and trip)
Space 10 ft.; Reach 5 ft.
Special Attacks Breath weapon (every 1d4+1 rounds, 15-ft. cone, 6d6 ice damage, Reflex half DC 17), [Sacredness/Profane Attacks]
STATISTICS
Str 20, Dex 16, Con 18, Int 6, Wis 15, Cha 10
Base Atk +6; CMB +12; CMD 25 (29 vs. trip)
Feats Run, Skill Focus (Perception), Weapon Focus (Bite)
Skills Perception +11, Stealth +4, Survival +5 (+9 scent tracking); Racial Modifiers +4 Survival when tracking by scent
Divine – Sacredness (Su)
Each of a divine creature’s melee attacks with a natural or manufactured weapon deal +50% more holy damage against creatures of evil alignment. All of its natural and manufactured weapons are treated as good-aligned for overcoming damage reduction.
Unholy – Profane Attacks (Su)
Each of an unholy creature’s melee attacks with a natural or manufactured weapon deal +50% more shadow damage against creatures of good alignment. All of its natural and manufactured weapons are treated as evil-aligned for overcoming damage reduction.