A larger-than-average mushroom with a fanged mouth and a varying number of eyes.
Funguar (CR 2)
XP 600
N Small Plant
Init +2; Senses Darkvision 60 ft., Low-light vision; Perception +2
DEFENSE
AC 15, touch 13, flat-footed 13 (+2 dex, +2 natural, +1 size)
HP 22 [33] (3d8+9)
Fort +6, Reflex +3, Will +3
Immune plant traits
Resist Earth 5, Ice 5, Lightning 10
Weakness Fire
OFFENSE
Speed 20 ft.
Melee Bite +6 (1d6 plus poison), 2 Slams +1 (1d3 plus poison)
Special Attacks Dream Pollen
STATISTICS
Str 10, Dex 15, Con 16, Int 7, Wis 14, Cha 15
Base Atk +2; CMB +1; CMD 13
Feats Blind-Fight, Weapon Finesse
Skills Stealth +11 (+15 in swamps and underground), Survival +3 (+7 in swamps and underground); Racial Modifiers +4 Stealth and Survival in swamps and underground
SPECIAL ABILITIES
Poison (Ex)
Slam and Bite – injury; save Fort DC 14; frequency 1/round for 4 rounds; effect poisoned and fatigue; cure 1 save
Dream Pollen (Su)
1/day, a funguar can fill the air with drowsiness within a 15-ft.-radius. Creatures within the area of effect must make a Will save (DC 13) or be inflicted with sleep status for 1d4 rounds can only effect up to 3 HD worth. Blue mages may learn this ability as a 2nd level spell (Knowledge: Nature DC 19).
Description
A mushroom with a fanged mouth and a varying number of eyes. Funguars often use pollen to do things like putting the party to sleep.