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Golden CactuarThis creature appears to be a small cactus made entirely out of gold, having physical characteristics similar to a humanoid: two arms, two legs and dark spots on its anterior in the shape of a mouth, moustache, and eyes. Its limbs protrude and bend at ninety-degree angles giving it a rigid look, which belies the speed and agility with which it can move. – Imban

Golden Cactuar (CR 7)

XP 3,200
N Small Plant (Humanoid)
Init +8; Senses Low-light vision; Perception +11

DEFENSE

AC 33, touch 20, flat-footed 24 (+8 Dex, +1 dodge, +13 natural, +1 size)
hp 67 [99] (9d8+27)
Fort +14, Ref +16, Will +9
Defensive Abilities Evasion
DR 10/-; Immune plant traits; Resist All 15

OFFENSE

Speed 60 ft.
Melee slam +13 (1d4)
Special Attacks Three Thousand Needles

STATISTICS

Str 10, Dex 26, Con 16, Int 8, Wis 12, Cha 10
Base Atk +6; CMB +5; CMD 24
Feats Dodge, Mobility, Sidestep, Weapon Finesse, Wind Stance
Skills Escape Artist +9, Perception +11, Stealth +12, Survival +2
Languages Cactuar
SQ Resistant, Thorns

SPECIAL ABILITIES

Evasion (Ex)

A golden cactuar can avoid even magical and unusual attacks with great agility. If the golden cactuar makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, it instead takes no damage. A helpless golden cactuar does not gain the benefit of evasion.

Resistant (Ex)

A golden cactuar is unusually resistant to everything, gaining a +5 resistance bonus to all saving throws.

Thorns (Ex)

A golden cactuar’s body is covered with sharp metal thorns. Any creature attacking a golden cactuar with a non-reach melee weapon or with natural attacks takes 1d4+4 points of piercing damage from the golden cactuar’s sharp thorns. A creature that grapples with a golden cactuar takes this same damage each round.

Three Thousand Needles (Su)

3/day, a golden cactuar may conjure up a spray of needles and fires them at targets in a 30-ft.-cone. Creatures within the area take 10d4 points of piercing damage (Reflex save DC 16 for half damage).

ECOLOGY

Environment any
Organization solitary, pair, or trio
Treasure double (100% gil)