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Cactuar CuttingThis creature appears to be a tiny cactus having physical characteristics similar to a humanoid: two arms, two legs and dark spots on its anterior in the shape of a mouth and eyes. Its limbs protrude and bend at ninety-degree angles giving it a rigid look, which belies the speed and agility with which it can move.

Cactuar Cutting (CR 1/3)

XP 135
N Tiny Plant (Humanoid)
Init +5; Senses Low-light vision; Perception -2

DEFENSE

AC 19, touch 18; flat-footed 13 (+2 size, +5 Dex, +1 dodge, +1 natural)
hp 5 [8] (1d8+1)
Fort +3, Ref +5, Will -2
Immune Plant traits

OFFENSE

Speed 50 ft.
Melee Slam -2 (1d2-4)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks Ten Needles, Thorns

STATISTICS

Str 2, Dex 20, Con 13, Int 2, Wis 6, Cha 9
Base Atk +0; CMB +3; CMD 10
Feats Dodge
Skills Escape Artist +6, Stealth +13

SPECIAL ABILITIES

Familiar

The master of a cactuar cutting gains a +1 natural armor bonus to AC.

Ten Needles (Su)

1/day, a cactuar cutting conjures up a spray of needles and fires at a target within 30 feet. The target takes 1d4+1 points of piercing damage (Reflex save DC 9 for half damage)

Thorns (Ex)

A cactuar cutting’s body is covered with sharp wooden thorns. Any creature attacking a cactuar cutting with a non-reach melee weapon or with natural attacks takes 1d2 points of piercing damage from the cactuar cutting’s sharp thorns. A creature that grapples with a cactuar cutting takes this same damage each round.