What can be best called a ‘thing’ lurches towards you, crawling over the ground like a wounded animal. Little more than a face with an arm attached, the scraping noise of its crystal encasing over the stone floor is almost drowned out by its breathy moaning.– Manly Man
Cie’th, Seeker (CR 1)
XP 300
NE Small Outsider (Cie’th, Native)
Init +0; Senses Darkvision 60 ft.; Perception +5
DEFENSE
AC 14, touch 11, flat-footed 14 (+3 natural, +1 size)
hp 18 (2d10+7)
Fort +5, Ref +3, Will +0
DR 5/adamantine or crystal; Immune mind-affecting; SR 12
OFFENSE
Speed 20 ft.
Melee Slam +3 (1d3+1)
STATISTICS
Str 12, Dex 10, Con 14, Int 2, Wis 10, Cha 6
Base Atk +2; CMB +2; CMD 11
Feats Toughness
Skills Acrobatics +5, Perception +5
Languages Common (cannot speak)
ECOLOGY
Environment any
Organization gang (3-5), crowd (6-12), mob (13+)
Treasure none
Pitiful seekers are the lowest of the low of the Cie’th, most of whom were l’Cie who were branded without a Focus. Even the ghouls are not as reliant on numbers as these poor souls, who are never found numbering less than three at any given time. They have no sense of strategy, able to comprehend rushing their enemies and attacking, but little else.
Seekers are 4 feet long and weigh about 50 pounds.