This Mithra goes ahead to learn from his surroundings and reports back to his group.
Mithra Scout (CR 2)
XP 600
Male mithra archer 3
CG Medium humanoid (Mithra)
Init +3; Senses Low-Light Vision; Perception +7
DEFENSE
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
HP 22 [33] (3d8+9)
Fort +3, Reflex +6, Will +0
Defensive Abilities Evasion, Lesser Defensive Training;
OFFENSE
Speed 30 ft.
Melee Light Mace +3 (1d6+1/x2)
Ranged Mwk Longbow +7 (1d8+3/x3)
Special Attacks Aim (full-round, +1 Attack and Damage)
Special Abilities Archery Talents [Defensive Bow Stance]
TACTICS
During Combat The Mithra prefers to stay at a distance, dealing damage from afar. The Mithra is willing to use his light mace if he can’t safely attack with his bow.
STATISTICS
Str 13, Dex 17, Con 14, Int 12, Wis 8, Cha 10
Base Atk +2; CMB +3; CMD 16 (17 vs. trip)
Feats Point-Blank Shot, Precise Shot*, Run*, Weapon Focus (Longbow)
Skills Acrobatics +8, Bluff +6, Knowledge (Geography, Nature) +7, Perception +7, Stealth +10, Survival +7; Racial Modifiers +2 Perception, +2 Stealth, +2 Survival
Languages Common, Mithran
SQ Agile Archer, Archer Training, Archery Style (Precise Shot), Cat’s Luck, Nimble Faller, Sprinter
Gear Mwk Longbow, Hide Shirt, Light Mace, Arrows x40, Cure Potion x2, 353 gil.