This Mithra is an archer trainee, she tends to stay back to help her allies from a distance.
Mithra Ranger Apprentice (CR 1/2)
XP 200
Female mithra archer 1
CG Medium humanoid (Mithra)
Init +3; Senses Low-Light Vision; Perception +5
DEFENSE
AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
HP 7 [11] (1d8+3)
Fort +2, Reflex +5, Will +0
Defensive Abilities Lesser Defensive Training;
OFFENSE
Speed 30 ft.
Melee Light Mace +1 (1d6+1/x2)
Ranged Longbow +4 (1d8/x3)
Special Attacks Aim (full-round, +1 Attack and Damage)
TACTICS
During Combat The Mithra prefers to stay at a distance, dealing damage from afar. The Mithra is willing to use her light mace if she can’t safely attack with her bow.
STATISTICS
Str 13, Dex 17, Con 14, Int 12, Wis 8, Cha 10
Base Atk +0; CMB +1; CMD 14 (15 vs. trip)
Feats Precise Shot*, Run*, Weapon Focus (Longbow)
Skills Acrobatics +7, Bluff +4, Knowledge (Geography, Nature) +5, Perception +5, Stealth +9, Survival +5; Racial Modifiers +2 Perception, +2 Stealth, +2 Survival
Languages Common, Mithran
SQ Archer Training, Archery Style (Precise Shot), Cat’s Luck, Nimble Faller, Sprinter
Gear Longbow, Leather Armor, Light Mace, Arrows x40, Cure Potion x2, 71 gil.