It’s bombing time?!
Kobold Bomber (CR 8)
XP 4,800
Kobold Chemist 9
LE Medium Humanoid (Kobold)
Init +3; Senses Darkvision 60 ft., low-light vision; Perception +13
DEFENSE
AC 18 (20), touch 13 (15); flat-footed 15 (+4 armor, +3 dex, +1 natural, +2 dodge in caves or rocky terrain)
hp 50 [81] (9d8+10)
Fort +7, Ref +9, Will +3, +4 racial bonus on Constitution and Fortitude saves to avoid fatigue and exhaustion;
Defensive Abilities Bond to the Land, Thick Hide
OFFENSE
Speed 30 ft., burrow 20 ft.
Melee Morningstar +5/+0 (1d8-1)
Ranged +1 Pistol +10/+5 touch (2d4+1/19-20)
Space 5 ft.; Reach 5 ft.
Special Attack Bomb +10 (5d6+4, DC 18 Reflex), Discoveries (Acid Bomb, Cursed Bomb, Enhance Alchemical Item, Explosive Missile)
Special Abilities Alchemical Mixture (7/day)
STATISTICS
Str 8, Dex 16, Con 12, Int 19, Wis 10, Cha 11
Base Atk +6/+1; CMB +5; CMD 18
Feats Deadly Aim, Far Shot, Point Blank Shot, Skill Focus (Craft [Alchemy]), Weapon Focus (Bomb)
Skills Appraise +16, Craft (Alchemy) +22, Disable Device +14, Perception +13, Sleight of Hand +14, Spellcraft +16, Use Magic Device +12; Racial Modifiers +2 disable device, +2 Knowledge (dungeoneering), and +2 Survival (underground)
Languages Common, Giant, Goblin, Moblin, Orc, Terran
SQ Alchemical Manipulation, Alchemical Savant, Alchemical Touch, Anesthetic, Cave Dweller, Craft Alchemical Item, Emissary, Improved Quaff Potion, Item Lore, Master Tinker, Mix, Poison Use, Reckless Work, Swift Alchemy, Throw Anything
Gear cure potion (4), Morningstar, +1 pistol, pistol ammo (20), +1 studded leather armor