This creature looks like a snake with reddish-orange scales and stark white eyes without pupils.
Snake (CR 1/2)
XP 200
N Tiny Animal (Reptilian)
Init +3; Senses Low-light vision, scent; Perception +9
DEFENSE
AC 16, touch 15, flat-footed 13 (+3 dex, +1 natural, +2 size)
hp 6 [10] (1d8+2)
Fort +1, Ref +5, Will +1
Resist Water 5
Weakness Ice
OFFENSE
Speed 20 ft., climb 20 ft., swim 20 ft.
Melee Bite +5 (1d4-2 plus poison)
Space 2.5 ft.; Reach 0 ft.
Special Attacks Critical Attack
STATISTICS
Str 6, Dex 17, Con 8, Int 1, Wis 13, Cha 2
Base Atk +0; CMB +1; CMD 9 (can’t be tripped)
Feats Toughness*, Weapon Finesse
*Bonus Feat
Skills Acrobatics +13, Climb +11, Perception +9, Stealth +15, Swim +11; Racial Modifiers +4 Perception, +4 Stealth, +8 Acrobatics
SPECIAL ABILITIES
Critical Attack (Ex)
Once per day as a standard action, the snake can inflict more pain than normal. If they succeed at hitting with their bite attack, the damage is 1d4-2 x 1.5 for total damage.
Familiar
The master of a snake gains a +3 bonus on Bluff checks
Poison (Ex)
Bite – injury; save Fort DC 9; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save.