Toads are harmless, rough-skinned amphibians.
Toad (CR 1/8)
XP 50
N Diminutive Animal
Init +1; Senses Low-light vision, scent; Perception +5
DEFENSE
AC 15, touch 15, flat-footed 14 (+1 dex, +4 size)
hp 2 (1d8-2)
Fort +0, Ref +3, Will +2
Defensive Abilities Poisonous Skin; Immune Poison, Frog
Weakness Ice
OFFENSE
Speed 5 ft., Swim 10 ft.
Melee Bite -1 (1d2-5 plus poison)
Space 1 ft.; Reach 0 ft.
STATISTICS
Str 1, Dex 12, Con 6, Int 1, Wis 15, Cha 4
Base Atk +0; CMB –3; CMD 2 (6 vs. trip)
Feats Skill Focus (Perception)
Skills Acrobatics +5 (+9 jump), Perception +5, Stealth +21, Swim +3; Racial Modifiers +4 Acrobatics (+8 jump), +4 Stealth, +8 Swim
SPECIAL ABILITIES
Familiar
The master of a toad familiar gains 3 hit points.
Poison (Ex)
Injury; save Fort DC 8; frequency 1/round for 6 rounds; effect 1 Con damage; cure 1 save.
Poisonous Skin (Ex)
A creature that strikes a toad with an unarmed strike or natural weapon exposes itself to the toad’s poisonous skin. Skin – contact; save Fort DC 8; frequency 1/round for 4 rounds; effect 1 Wisdom damage; cure 1 save.