A species of rabbit that lives only in desert environments. No one knows why they live out there in the middle of a desert bu they always carry edible plants for them to consume. They may be docile, but they are very keen of enemies. Don’t expect big rewards for butchering this sweet little bunny that attacks with sharp teeth!
Desert Hare (CR 3)
XP 800
N Small Magical Beast
Init +8; Senses Low-light vision; Perception +3
DEFENSE
AC 18, touch 15, flat-footed 14 (+4 dex, +3 natural, +1 size)
hp 30 [48] (4d10+8)
mp 8
Fort +6, Ref +8, Will +4
Weakness Water
OFFENSE
Speed 50 ft.
Melee Bite +7 (1d6+2)
Special Attacks Carrot
Spells Known (FC CL 4th, Concentration +7)
1st (DC 14) – cure
2nd (DC 15) – cure II
STATISTICS
Str 14, Dex 18, Con 14, Int 3, Wis 16, Cha 5
Base Atk +4; CMB +5; CMD 19
Feats Improved Initiative, Run
Skills Acrobatics +4 (Jumping +12), Stealth +17; Racial Modifiers +8 Jumping;
SQ Large Teeth, Last Wish
SPECIAL ABILITIES
Carrot (Su)
Once every 1d4 turns and as a standard action, the desert hare pulls a carrot out and chews on it healing herself for 1d6+3 point of damage.
Large Teeth (Ex)
Desert hare has slightly larger teeth for her size which increases her damage die by one size.
Last Wish (Ex)
As a desert hare dies, she will cast cure or cure II (whichever is stronger) on whomever did the finishing blow (unconsciousness or death) onto her assuming she has MP and is not prevented to cast those following spells due to silence, stun, or any status effect preventing her from casting it.