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OpinicusAn enormous, noble creature with the body of a lion and the head and wings of an eagle. – Imban

Opinicus (CR 12)

XP 19,200
N Huge Magical Beast (Mini-Boss)
Init: +6; Senses darkvision 60 ft., low-light vision, scent; Perception +18

 DEFENSE

AC 29, touch 10, flat-footed 27 (+2 Dex, +19 natural, -2 size)
hp 184 [256] (16d10+96)
Fort +16, Ref +14, Will +11
DR 10/magic; Immune wind; Resist cold 10

 OFFENSE

Speed 40 ft., fly 100 ft. (Average)
Melee bite +23 (3d6+8), 2 talons +23 (1d8+8)
Space 15 ft.; Reach 10 ft.
Special Attacks Alpine Draft, Freefall (2d8+12), Golden Talons, pounce, rake (2 claws +22, 1d6+8), Whirling Gaol, Winds of Winter

 STATISTICS

Str 26, Dex 15, Con 22, Int 6, Wis 18, Cha 14
Base Atk +16; CMB +26; CMD 38 (42 vs. trip)
Feats Improved Initiative, Improved Natural Attack (Bite), Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Perception), Weapon Focus (Bite), Weapon Focus (Talon)
Skills Acrobatics +13, Fly +9, Perception +18; Racial Modifiers +4 Acrobatics, +4 Perception

 SPECIAL ABILITIES

Alpine Draft (Su)

As a standard action, an opinicus can beat its wings, sending forth a gust of wind in a 60 ft. line. All creatures within this line take 10d6 wind damage, with a Reflex save (DC 22) for half. Blue mages may learn this ability as a 5th-level spell (Knowledge: Arcana DC 25).

Freefall (Ex)

A flying or jumping opinicus can land on foes as a standard action, using its whole body to crush them. This is treated as a crush attack, except the opinicus can use it against opponents two or more size categories smaller than itself. A crush attack affects as many creatures as fit in the opinicus’s space. Creatures in the affected area must succeed on a Reflex save (DC 24) or be pinned, automatically taking bludgeoning damage during the next round unless the opinicus moves off them. If the opinicus chooses to maintain the pin, it must succeed at a combat maneuver check as normal. Pinned foes take damage from the crush each round if they don’t escape.

Golden Talons (Ex)

The opinicus can inflict more pain than normal with its talons. It attacks with both talons as a standard action, and if it succeeds at hitting, the damage from each is 1d8+8 x 1.5 for total damage.

Whirling Gaol (Su)

Once every 4 rounds, the opinicus can create a 20 ft. radius, 60 ft. tall cylindrical tornado within 100 feet of itself as a 1-round action. Any creature other than the opinicus entering the tornado, or within the tornado at the start of its turn, takes 8d6 wind damage and is Dazed for 1 round, a Fortitude save (DC 22) halving the damage and negating the status. Any creature other than the opinicus within 100 feet of the tornado that would not have cover against the tornado is subject to a bull rush attempt at a +30 bonus, pushing that creature towards the center of the tornado. The tornado lasts for 3 rounds.

Winds of Winter (Su)

Once every 1d4 rounds as a full-round action, the opinicus can release a 100 ft. radius burst of frigid wind centered on itself. All creatures other than itself within this burst take 8d6 ice damage and 8d6 wind damage and are Squalled for 1d8 rounds, a Reflex save (DC 22) halving the damage and negating the status.

ECOLOGY

Environment cold mountains
Organization solitary or pair
Treasure triple