The pink-plumed chocobo that can mend wounds. The pink chocobo is very common in the plains or through breeding.
Chocobo, Pink (CR 2)
XP 600
N Large Magical Beast (Avian)
Init +2; Senses Darkvision 60 ft., low-light vision scent; Perception +9
DEFENSE
AC 13, touch 11; flat-footed 11 (+2 dex, +2 natural, -1 size)
hp 24 [38] (3d10+8)
Fort +6, Ref +5, Will +3
OFFENSE
Speed 60 ft.
Melee Bite +6 (1d8+4), Talon +6 (1d6+4)
Space 10 ft.; Reach 10 ft.
Special Attacks Choco Thunder
STATISTICS
Str 18, Dex 14, Con 15, Int 2, Wis 14, Cha 6
Base Atk +3; CMB +8; CMD 20
Feats Endurance, Run
Skills Acrobatics +9, Perception +9, Survival +3
SQ Choco Cure, Glide, Tame
SPECIAL ABILITIES
Choco Cure (Su)
1/day, a pink chocobo can bestow healing on itself or an ally within 30 feet for 3d6+4 points of damage. Blue mages may learn this ability as a 2nd level spell (Knowledge: Arcana DC 19).
Choco Thunder (Su)
1/day, a pink chocobo can shoot lightning at an opponent within 30 ft. The pink chocobo must make a ranged touch attack (+6), if it hits, the attack deals 3d6+5 lightning damage and inflicts the Static status effect for 1d4 rounds (Reflex save DC 13 to negate). Blue mages may learn this ability as a 2nd level spell (Knowledge: Arcana DC 19).
Glide (Ex)
For every 5 foot fallen, a pink chocobo can travel 60 feet in any direction, but cannot fall more than 5 foot/turn when gliding. A pink chocobo must end its movement at least 5 feet lower in elevation than where it started.
Tame (Ex)
Chocobos are relatively tame and docile for magical beasts, and are treated as animals for the purpose of Handle Animal checks.