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OrothkamilaThis ugly creature has a boar-like head with three eyes, the central eye twice the size of those flanking it, a thick bullish body with a stony hump upon its back, and cloven hooves on its stumpy legs. – Imban

Orothkamila (CR 15)

XP 51,200
TN Huge Magical Beast
Init -1; Senses Darkvision 60 ft., low-light vision; Perception +33
Aura stench (30 ft., DC 28, 10 rounds)

DEFENSE

AC 31, touch 7, flat-footed 30 (-1 Dex, +34 natural, -2 size)
hp 270 [360] (20d10+160)
Fort +20, Ref +13, Will +12
Immune freedom of movement; SR 26

OFFENSE

Speed 50 ft., swim 30 ft.
Melee bite +28 (3d6+10/19-20), 2 hooves +26 (1d8+5)
Space 15 ft.; Reach 15 ft.
Special Attacks Demon Eyes, Eruption, Magnitude 8, trample (4d6+15, DC 30), Wallop
Spell-Like Abilities (CL 20th; concentration +24)
3/day Aeroga (DC 19)

STATISTICS

Str 30, Dex 8, Con 26, Int 5, Wis 19, Cha 10
Base Atk +20; CMB +32; CMD 40 (44 vs. trip)
Feats Cleave, Diehard, Endurance, Great Cleave, Improved Critical (Bite), Iron Will, Lightning Reflexes, Multiattack, Power Attack, Skill Focus (Perception)
Skills Perception +33, Swim +18; Racial Modifiers +8 Swim
Languages Aklo, Terran

SPECIAL ABILITIES

Demon Eyes (Su)

The dread gazes from an orothkamila’s three eyes each have a separate effect. As a swift action, an orothkamila can switch which of its three gaze attacks is in effect:
Debilitating Eye (Su): Inflicts 5d6 non-elemental damage and the Poisoned (1d6+4 damage) status effect for 5 rounds, with a range of 30 feet, Fortitude DC 28 halves damage and negates poisoned.
Drain Eye (Su): Inflicts 5d6 shadow damage and heals the orothkamila for the amount of damage inflicted, with a range of 30 feet, Fortitude DC 28 negates.
Evil Eye (Su): Inflicts the Statue status permanently, with a range of 15 feet, Fortitude DC 28 negates.
All save DCs are Constitution-based.

Eruption (Su)

As a 1-round action, an orothkamila can call up an eruption of burning earth under the petrified statue of an enemy within 30 feet in order to shatter them, inflicting 100 fire damage and 100 earth damage. If the target of this attack is not suffering from the Statue status effect, they take no damage.

Magnitude 8 (Su)

Once every 1d6+1 rounds, an orothkamila can cause the ground to erupt wildly around it within a 60-ft.-radius. Creatures within the area of effect take 15d10 points of earth damage and are inflicted with the weighted status effect for 1d8 rounds. They must make a successful Reflex save (DC 24) to reduce the damage by half and negate the status effect. Blue mages may learn this ability as a 8th level spell (Knowledge: Arcana DC 31).

Wallop (Ex)

An orothkamila’s neck muscles are unusually powerful, and great cleave attacks with its bite gain a 1.5x Strength modifier to damage.

ECOLOGY

Environment hill regions
Organization solitary or pair
Treasure incidental