Clad in beautiful robes, this exotically garbed giant roars, its tusks glistening and it eyes afire with murderous intent.
Ogre Mage (CR 8)
XP 4,800
Ogre Black Mage 5
LE Large Humanoid (Giant)
Init +7; Senses Darkvision 60 ft., low-light vision; Perception +13
DEFENSE
AC 17, touch 12, flat-footed 14 (+3 dex, +5 natural, -1 size)
hp 81 (9 HD; 4d8+5d6+54); regeneration 5 (fire)
mp 13
Fort +11, Ref +5, Will +9
Defensive Abilities Ferocity
Resist Fire 5, Ice 10
SR 19
Weakness Fire
OFFENSE
Speed 40 ft.
Melee Greatsword +11 (3d6+10)
Ranged Ice Power Staff +7 (1d8+3)
Space 10 ft.; Reach 10 ft.
Special Abilities Elemental Shield 4 (5/day), Elemental Seal (1/day), Metamagic Enhancement (2/day)
Spells Known (Black Mage CL 5th; Concentration +7)
At will (DC 14) – Dark Orb, Daze, Elemental Orb, Read Magic, Touch of Fatigue
1st (DC 15) – Blind, Blizzard (DC 16), Dark, Mage Armor, Sleep
2nd (DC 16) – Blizzard II (DC 17), Dark II, Frost Fall (DC 17), Icy Breath (DC 17), Temper
3rd (DC 17) – Blindga, Blizzara (DC 18), Blizzard III (DC 18), Dark III, Darkra, Elemental Aura (DC 18), Haste, Sleepga, Slow
STATISTICS
Str 24, Dex 17, Con 23, Int 14, Wis 14, Cha 17
Base Atk +5; CMB +13; CMD 26
Feats Combat Casting, Combat Expertise, Improved Initiative, Iron Will, Martial Weapon Proficiency (greatsword)
Skills Bluff +14, Disguise +14, Intimidate +14, Knowledge (arcana) +13, Perception +13, Sense Motive +13, Spellcraft +13, Use Magic Device +14
Language Common, Giant
SQ Arcane Knowledge, Black Magery (Spell Mastery +2), Dark Affliction, Focused Caster, Mage Talent (Arcane Pool [4 points], Concentrate), Spell Proficiency
Gear cure potions (2), 3rd-lvl black mage scroll, ether (1), voidfrost robe, greatsword, ice power staff, 5d10 gil
SPECIAL ABILITIES
Ferocity (Ex)
An ogre mage is such a tenacious combatant that he continues to fight without penalty even while disabled or dying.