Scales the color of topaz armor this ferocious wyrmling dragon while crowned with large pointy horns.
Yellow Dragon, Wyrmling (CR 6)
XP 2,400
NE Small Dragon (Lightning)
Init +9; Senses Dragon senses, mist vision; Perception +8
DEFENSE
AC 20, touch 16, flat-footed 15 (+4 natural, +5 dex, +1 size)
hp 68 (7d12+14)
mp 21
Fort +7, Ref +12, Will +5
Immune Lightning, Paralysis, Sleep; Resist Water 50%
Weakness Earth
OFFENSE
Speed 60 ft., fly 150 ft. (average)
Melee Bite +11 (1d6+4), 2 Claws +11 (1d4+3)
Special Attacks Blaster, Breath Weapon (40-ft. line, 2d10 lightning damage, Reflex DC 15 half, usable every 1d4 rounds), Umbral Gaze
Spells Known (FC CL 7th, Concentration +10)
At will – bleed, detect magic, mending, message, read magic
1st (DC 14) – spark, thunder
2nd (DC 15) – elemental resistance, see invisibility, spark II, thunder II
STATISTICS
Str 16, Dex 20, Con 14, Int 16, Wis 7, Cha 10
Base Atk +7; CMB +9; CMD 24 (28 vs. trip)
Feats Combat Casting, Improved Initiative, Iron Will, Lightning Reflexes
Skills Appraise +13, Fly +19, Knowledge (arcana, dungeoneering, local) +13, Perception +8, Spellcraft +13, Stealth +21, Survival +8
Languages Auran, Common, Draconic
SPECIAL ABILITIES
Blaster (Su)
Once every 1d2 rounds as a standard action, a yellow dragon can send out a pulse of electricity through its whiskers at a single target within 30 ft. The yellow dragon must make a ranged touch attack (+13), if it hits, the target takes 3d6 points of lightning damage and must make a Fortitude save (DC 16) or be inflicted with Immobilize status for 1d4 rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Arcana DC 21).
Mist Vision (Ex)
A yellow dragon can see through fog, clouds, and similar obscuring effects with perfect clarity.
Umbral Gaze (Su)
As a standard action, a yellow dragon can unleash a blast of electricity against a single target within 30 feet. The yellow dragon must make a range touch attack (+13), if it hits, the attack deals 1d6+2 points of lightning damage and must make a Fortitude save (DC 16) or be inflicted with the Blind status for 1d4 rounds. The save DC is Intelligence-based. Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).