Scales the color of topaz armor this ferocious wyrm dragon while crowned with large pointy horns.
Yellow Dragon, Wyrm (CR 22)
XP 615,000
NE Colossal Dragon (Lightning)
Init +12; Senses Dragon senses, mist vision; Perception +36
DEFENSE
AC 47, touch 10, flat-footed 39 (+37 natural, +8 dex, -8 size)
hp 426 (29d12+261)
mp 234
Fort +22, Ref +24, Will +21
DR 20/magic; Immune Lightning, Paralysis, Sleep; Resist Water 50%; SR 33
Weakness Earth
OFFENSE
Speed 60 ft., fly 250 ft. (clumsy)
Melee Bite +35 (4d8+19 plus 4d6 lightning damage/19-20), 2 Claws +33 (4d6+13 plus 2d6 lightning damage), 2 wings +31 (2d8+6 plus 2d6 lightning damage), Tail Slap +31 (4d6+16 plus 2d6 lightning damage)
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks Breath Weapon (140-ft. line, 24d10 lightning damage, Reflex DC 33 half, usable every 1d4 rounds), Cloud Breath, Crush (Large creatures, DC 33, 4d8+19), Gigavolt, Grounding Breath, Lightning Roar, Primal Lightning, Tail Sweep (DC 33, 2d8+19)
Special Abilities Dragon Force
Spells Known (FC CL 29th, Concentration +37)
At will – bleed, detect magic, mending, message, read magic
1st (DC 19) – spark, thunder
2nd (DC 20) – elemental resistance, see invisibility, spark II, thunder II
3rd (DC 21) – dispel, haste, spark III, thundara, thunder III
4th (DC 22) – ball lightning, shock spikes, thunder IV, vanish
5th (DC 23) – lightning arc, shock, thundaga
6th (DC 24) – burst, chain lightning, greater dispel, shock spikes II
7th (DC 25) – shock II
8th (DC 26) – burst II, shock spikes III, stormbolts
9th (DC 27) – lightning form
STATISTICS
Str 36, Dex 26, Con 28, Int 27, Wis 19, Cha 22
Base Atk +29; CMB +50; CMD 68 (72 vs. trip)
Feats Combat Casting, Dazzling Display, Deadly Stroke, Disheartening Display, Extend Spell, Greater Weapon Focus (Bite), Improved Critical (Bite), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Persistent Spell, Shatter Defenses, Quicken Spell, Weapon Focus (Bite)
Skills Appraise +40, Bluff +38, Diplomacy +38, Fly +24, Intimidate +38, Knowledge (arcana, dungeoneering, planes, technology) +40, Perception +36, Sense Motive +36, Spellcraft +40, Stealth +24, Survival +36
Languages Auran, Common, Draconic + 6 others (DM’s choice)
SPECIAL ABILITIES
Cloud Breath (Su)
A yellow dragon’s breath weapon creates a cloud that persists in its cone shape for 1d4 rounds. Treat this cloud as a fog cloud that deals lightning damage equal to half the Dragon’s breath weapon damage to any creature that ends its turn still within the cloud (Reflex save halves the damage – DC equals the dragon’s breath weapon save DC).
Dragon Force (Su)
A yellow dragon releases the dragon soul within, improving itself or an ally by touch. This ability grants the subject an increase to all physical damage, melee and range, by +1 per three caster levels. It also grants the subject an increase to all magical damage and healing by +1 per three caster levels. This ability lasts for a minute. Blue mages may learn this ability as an 8th level spell (Knowledge: Arcana DC 31).
Gigavolt (Su)
A yellow dragon can charges up and shoots out a charged bolt towards its target or a 60-ft. radius of lightning centered shock wave from its self. The single target shot does 15d10 points of lightning damage or the radius blast does 10d10 points of lightning damage per target, a Reflex save for half damage (DC 32). A blue mage may learn this ability as an 8th level spell (Knowledge: Arcana DC 31).
Grounding Breath (Su)
Any flying creature damaged by the breath weapon must make a Fortitude save with the same DC as the yellow dragon’s breath weapon or lose the ability to fly for 1d4 rounds.
Lightning Roar (Su)
As a standard action, a yellow dragon roars an electrifying cone blast within 45-ft. burst. Any creature within the area of effect takes 15d6 points of lightning damage and are inflicted with the Static status effect for 1d6 rounds. A successful Reflex save (DC 32) reduces the damage by half and negates the status effect or. Blue mages may learn this ability as a 6th level spell (Knowledge: Arcana DC 27).
Mist Vision (Ex)
A yellow dragon can see through fog, clouds, and similar obscuring effects with perfect clarity.
Primal Lightning (Su)
A yellow dragon breath weapon can affect creatures normally immune or resistance to lightning damage. A creature immune to lightning damage still takes half damage from the breath weapon (no damage with a successful saving throw). Resistance creatures’ lightning resistance is treated as 10 less than normal.