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This ancient dragon’s scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them.
Ancient White Dragon

White Dragon, Ancient (CR 19)

XP 204,800
CE or NE Gargantuan Dragon (Ice)
Init +8; Senses Dragon senses, Snow vision; Perception +39

DEFENSE

AC 43, touch 10, flat-footed 39 (+4 dex, +33 natural, -4 size)
hp 385 (25d12+250)
mp 186
Fort +24, Ref +20, Will +21
DR 15/magic; Immune Ice, Paralysis, Sleep; Resist Wind 50%; SR 30
Weakness Fire

OFFENSE

Speed 60 ft., burrow 30 ft., fly 250 ft. (poor), swim 60 ft.
Melee Bite +28 (4d6+18 plus 3d6 ice damage/19-20), 2 Claws +28 (2d8+12 plus 1d6 ice damage), 2 Wings +26 (2d6+6 plus 1d6 ice damage), Tail Slap +26 (2d8+18 plus 1d6 ice damage)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks Blizzard, Breath Weapon (60-ft. cone, 20d10 ice damage, Reflex DC 32 half, usable every 1d4 rounds), Crush (Medium creatures, DC 32, 4d6+18), Dragon Force, Northern Cross, Snowstorm, Tail Sweep (Small creatures, DC 32, 2d6+18)
Spells Known (FC CL 25th, Concentration +32)

At will – bleed, detect magic, mendingmessage, read magic
1st (DC 18) blizzard, slick
2nd (DC 19) blizzard II, elemental resistance, see invisibility, slick II
3rd (DC 20) blizzara, blizzard IIIdispel, haste, slick III
4th (DC 21) blizzard IV, ice spikes, ice storm, vanish
5th (DC 22) blizzaga, freeze, icy prison
6th (DC 23) – glacier, freezing spheregreater dispel, ice spikes II, icy blast
7th (DC 24) – freeze II
8th (DC 25) glacier II, ice spikes III, polar ray

STATISTICS

Str 34, Dex 18, Con 30, Int 20, Wis 24, Cha 20
Base Atk +25; CMB +41; CMD 55 (59 vs. trip)
Feats Alertness, Flyby Attack, Greater SunderGreater Vital Strike, Improved Critical (Bite), Improved Initiative, Improved Sunder, Improved Vital StrikeLightning Reflexes, MultiattackPower Attack, Vital Strike, Wingover
Skills Appraise +33, Bluff +33, Fly +16, Intimidate +33, Knowledge (arcana, history) +33, Perception +39, Sense Motive +35, Spellcraft +33, Stealth +21, Swim +45; Racial Modifiers +8 Swim
Languages Common, Draconic, Giant + 3 others (DM’s choice)
SQ Icewalking, Ice shape

SPECIAL ABILITIES

Blizzard (Su)

A white dragon can use its breath weapon to create a blizzard in the area around it as a standard action. This creates heavy snow conditions in a 50-ft.-radius for 1 minutes, centered on the dragon. This snow slow movement (4 squares of movement per square entered) and limits vision as fog does.

Dragon Force (Su)

A white dragon releases the dragon soul within, improving itself or an ally by touch. This ability grants the subject an increase to all physical damage, melee and range, by +1 per three caster levels. It also grants the subject an increase to all magical damage and healing by +1 per three caster levels. This ability lasts for a minute. Blue mages may learn this ability as an 8th level spell (Knowledge: Arcana DC 31).

Ice Shape (Su)

A white dragon can shape ice and snow at will. This ability functions as stone shape, but only targeting ice and snow, not stone. A white dragon’s caster level for this effect is equal to its Hit Dice.

Icewalking (Ex)

This ability works like the spider climb spell, but the surfaces the dragon climbs must be icy. The dragon can move across icy surfaces without penalty and does not need to make Acrobatics checks to run or charge on ice.

Northern Cross (Su)

Once every 1d4 rounds, a white dragon will summon a 30 ft.-radius blizzard in a select area completely freezing all those who fail their Fortitude save (DC 29). Every target can be trapped in solid ice 21 inches thick. If the creature fails its save, it is helpless, but can still breathe (the ice blocks line of effect to the target). If the target makes its save, it gains the entangled condition but can otherwise act normally. Whether or not the target saves, it takes 21 points of ice damage each round it is helpless or entangled in the ice.

The ice has hardness 0 and 63 hit points; if broken, the creature is freed. A creature can break the ice as a full-round action with a successful Strength check (DC 35) or Escape Artist skill check (DC 40).A white dragon will always start the fight with this ability. Blue mages may learn this ability as an 8th level spell (Knowledge: Arcana DC 31).

Snow Vision (Ex)

A white dragon learns to see perfectly in snowy conditions. A white dragon does not suffer any penalties to Perception checks while in snow.

Snowstorm (Su)

As a standard action, the white dragon can create a shredding flurry of icy slivers hitting all creatures within the 30-ft. line. Creatures in the area of effect take 14d6 points of ice damage are inflicted with Frozen status for 1d4 rounds, a successive Reflex save (DC 28) for half damage and negates status effect. Blue mages may learn this ability as a 6th level spell (Knowledge: Arcana DC 27).