The scales of this young adult elegant dragon shine like polished silver, and its tail has a feathered appearance.
Silver Dragon, Young Adult (CR 13)
XP 76,800
LG or NG Huge Dragon (Holy)
Init +7; Senses Dragon sense; Perception +26
DEFENSE
AC 31, touch 11, flat-footed 28 (+3 dex, +20 natural, -2 size)
hp 187 (15d12+75)
mp 109
Fort +14, Ref +14, Will +19
DR 10/magic; Immune Holy, Paralysis, Sleep; SR 24
Weakness Shadow
OFFENSE
Speed 60 ft., fly 200 ft. (poor)
Melee Bite +20 (2d8+10 plus 1d6 holy damage), 2 Claws +20 (2d6+7), 2 Wings +18 (1d8+3), Tail Slap +18 (2d6+10)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks Breath Weapon (50-ft. cone, 10d10 holy damage, Reflex DC 22 half, usable every 1d4 rounds), Crush (Small creatures, DC 20, 2d8+10), Light Rays, MP Absorb, Paralyzing Breath
Special Abilities Dragon Force, Hallowed Armor
Spells Known (FC CL 15th, Concentration +23)
At will – dancing light, detect magic, holy orb, mending, purify food and drink, message, read magic
1st (DC 20) – Cure, Dia, Light
2nd (DC 21) – Aid, Cure II, Dia II, Elemental Resistance, Grace, Heal, Light II, See Invisibility
3rd (DC 23) – Cura, Cure III, Dia III, Dispel, Haste, Light III, Lightra
4th (DC 24) – Diara, Esuna, Healara, Holy, Raise, Vanish
5th (DC 25) – Bless, Breath of Life, Curaga, Diaga, Holy Light, Lightga
STATISTICS
Str 24, Dex 16, Con 20, Int 14, Wis 26, Cha 18
Base Atk +15; CMB +24; CMD 37 (41 vs. trip)
Feats Arcane Strike, Combat Casting, Destructive Dispel, Improved Counterspell, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Parry Spell
Skills Acrobatics +21, Diplomacy +21, Fly +13, Knowledge (arcana, nobility) +20, Perception +26, Sense Motive +26, Spellcraft +20
Languages Common, Draconic + 1 other (DM’s choice)
SQ dogmatic discordance
SPECIAL ABILITIES
Dogmatic Discordance (Su)
Good or evil creatures take a -2 penalty when making saving throws against a silver dragon’s spells, spell-like abilities, supernatural abilities, breath weapon, and aura.
Dragon Force (Su)
1/day, A silver dragon releases the dragon soul within, improving itself or an ally by touch. This ability grants the subject an increase to all physical damage, melee and range, by +1 per three caster levels. It also grants the subject an increase to all magical damage and healing by +1 per three caster levels. This ability lasts for a minute. Blue mages may learn this ability as an 8th level spell (Knowledge: Arcana DC 31).
Hallowed Armor (Su)
Once every 1d2 rounds as a standard action, the silver dragon grants allies an scared barrier. All allies gain the effect of Radiant Spikes, as the white magic spell. The allies must be within 30 feet of the silver dragon when it uses this ability to receive these bonuses. Blue mages may learn this ability as a 4th level spell (Knowledge: Arcana DC 23).
Light Rays (Su)
As a standard action, a silver dragon fires 3 beams of holy energy at its foes, up to 30 feet away. Each ray requires a ranged touch attack (+16) to hit and deals 2d6 points of holy damage. The rays may be fired at the same or different targets, but all rays must be aimed at targets within 30 feet of each other and fired simultaneously. Blue mages may learn this ability as a 3rd level spell (Knowledge: Arcana DC 21).
MP Absorb (Su)
Once every 1d4 rounds as a standard action, a silver dragon can fire a pulsating green beam at a single target that drains MPs and heals itself. The attack deals 5d6 points of MP damage (Fortitude save DC 22 to negate). Blue mages may learn this ability as a 5th level spell (Knowledge: Arcana DC 25).
Paralyzing Breath (Su)
Instead of a cone of sacred light, a silver dragon can breath a cone of paralyzing gas. Creatures within the cone must succeed on a Fortitude save or be paralyzed for 1d4 rounds.