Scales the color of emerald armor this wyrmling dragon with multiple horns pointed behind atop of its head.
Green Dragon, Wyrmling (CR 6)
XP 2,400
LE or LN Small Dragon (Wind)
Init +12; Senses Cloud sight, Dragon senses; Perception +11
DEFENSE
AC 22, touch 20, flat-footed 13 (+8 dex, +2 natural, +1 dodge, +1 size)
hp 63 (7d12+7)
mp 21
Fort +6, Ref +13, Will +10
Immune Wind, Paralysis, Sleep; Resist Earth 50%
Weakness Ice
OFFENSE
Speed 60 ft., fly 150 ft. (average)
Melee Bite +8 (1d6+1), 2 Claws +8 (1d4+1)
Special Attacks Breath Weapon (20-ft. cone, 2d10 wind damage, Reflex DC 14 half, usable every 1d4 rounds), Engulfing Winds
Special Abilities White Wind
Spells Known (FC CL 7th, Concentration +8)
At will – detect magic, mending, message, read magic
1st (DC 12) – alter winds, choco feather, wind armor, wind runner, wind shield
2nd (DC 13) – elemental resistance, float, whisper wind, wind barrier
STATISTICS
Str 12, Dex 26, Con 12, Int 8, Wis 16, Cha 10
Base Atk +7; CMB +7; CMD 26 (30 vs. trip)
Feats Dodge, Improved Initiative, Iron Will, Power Attack
Skills Fly +28, Perception +11, Spellcraft +9, Stealth +22, Survival +11; Racial Modifiers +8 Fly
Languages Draconic
SPECIAL ABILITIES
Cloud Sight (Su)
A green dragon’s sight is not impeded by clouds or fog, or by spells that create areas of fog.
Engulfing Winds (Su)
As a standard action, a green dragon can launch a gust of wind that engulfs their enemy within 30 feet for 4d4 points of wind damage and is inflicted with the Squalled status for 1d4 rounds. The target of this ability must make a Fortitude save (DC 16) to reduce the damage by half and negate the status effect. Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).